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Bonus to all Knowledge skills

Duggan

Well-known member
I'm entering in stock heroes for Mecha and Manga. One of the heroes, the Student, has equipment of "various useful magazines" which gives him a +2 to any Knowledge checks (I think only to ones he has ranks in). Is there any nice way to implement a bonus to all skills with "Knowledge" in them or the like? Otherwise, I'll just write it up as a custom feat and note it as something to show up in the Specials tab, I guess.
 
I mentioned something similar to this before. Basically the magazines would be a Masterwork item that gives a bonus for those Knowledge skills. I was building it as a Device as Equipment using Enhanced Trait, which would give +2 bonus for a cost of 0.5pp which becomes 1ep. This is the "nicest" solution I know for one skill.

Trying it out, it looks like HeroLab doesn't even give an option to use the Knowledge skill (or any of the additional skills for that matter) as an Enhanced Trait. I'd recommend doing the custom feat.
 
Trying it out, it looks like HeroLab doesn't even give an option to use the Knowledge skill (or any of the additional skills for that matter) as an Enhanced Trait. I'd recommend doing the custom feat.
Ah, that I actually know. Enhanced Trait only allows you to add skills that you already have. So if you want an object to give you Knowledge (Arcane Lore), you have to add Knowledge (Arcane Lore) to your skills. If you don't add any ranks, it still does not show up as a usable skill on your character sheet, but it will be available via Enhanced Trait.

I guess, as much as anything, it would be nice to be able to implement a "For all item as Skills that match 'Knowledge .*', item.value += ranks*2" construct in the Eval Scripts.
 
The following script should work:

Code:
foreach pick in hero from SkillBase where "Helper.SkCatKnow"
  eachpick.field[Permanent].value += 2
  nexteach
 
Wonderful! I just have the mechs and martial artists left to enter in. :) Subsequently, I will email this to you.
 
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