Hi All,
Trying to make a blindsight template where the characters gets blindsight of 5 ft plus 5 ft per hd and/or level
Any suggestions?
This is what I tried.
Created Template (set to inherited and acquired)
Racial Special Abilities = rBlindSi
with the following condition
~ Set up Blindsight range
var blindrange as number
if (herofield[tHitDice].value = 1) then
blindrange = 5
elseif (herofield[tHitDice].value = 2) then
blindrange = 10
elseif (herofield[tHitDice].value = 3) then
blindrange = 15
elseif (herofield[tHitDice].value = 4) then
blindrange = 15
endif
I would prefer a statement that would be BlindRange = 5 + tHitDice*5 and well, obviously it work
Trying to make a blindsight template where the characters gets blindsight of 5 ft plus 5 ft per hd and/or level
Any suggestions?
This is what I tried.
Created Template (set to inherited and acquired)
Racial Special Abilities = rBlindSi
with the following condition
~ Set up Blindsight range
var blindrange as number
if (herofield[tHitDice].value = 1) then
blindrange = 5
elseif (herofield[tHitDice].value = 2) then
blindrange = 10
elseif (herofield[tHitDice].value = 3) then
blindrange = 15
elseif (herofield[tHitDice].value = 4) then
blindrange = 15
endif
I would prefer a statement that would be BlindRange = 5 + tHitDice*5 and well, obviously it work
Last edited: