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Biocompatability - Custom?

Kat9

Member
I understand that the other core rule books are in the pipe but I was wondering if there is a stop-gap way of editing a character sheet to handle things like a 10% essence reduction to Cyber/Bioware?

In addition to that, I was wondering if you can if you can add in house rules? For example my GM allows Charisma x2 in free contact points.
 
You need to make a custom quality. To make it simple, I made one for bio and one for cyber.

Phase: Setup
Priority: 4000
Index: 1

~if we're not active, just get out now
doneif (activated = 0)

~find all of our Cyberware Implants
foreach pick in hero from Grade where "Augment.Cyber"
eachpick.field[grEssMult].value *= .9
nexteach

~if we're not active, just get out now
doneif (activated = 0)

~find all of our bioware
foreach pick in hero from Grade where "Augment.Bio"
eachpick.field[grEssMult].value *= .9
nexteach
 
DrunkZombie above has it correct. I also figured out my earlier problems with the Type-O and seem to now have the implementation correct.

Phase: Setup
Priority: 4000
Index: 1

Type-O System
Code:
      ~if we're not active, just get out now
      doneif (activated = 0)

      ~find all of our basic bioware and halve their essence costs (leave cultured at full cost)
      foreach pick in hero from Augment where "AugCat.Bioware"
        eachpick.field[grEssMult].value *= .5
        nexteach
 
Last edited:
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