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Beta-III soon for release

  • Thread starter Thread starter colen at w2s.net
  • Start date Start date
C

colen at w2s.net

Guest
Hello there!

Beta-III pattern of the 40k files is soon to be released, and I think
I've fixed all reported bugs so far. If you've asked for new "features"
and they're not on here, I still have them, I was just fixing bugs
first. Unfortunately, due to staff incompetence on my part, I lost 3
emails to this list that were bugs I meant to fix.

If you submitted a bug report recently (as in, within the last month)
and it's not mentioned in the following, could you let me know? Ta.

And to forestall any questions, Beta-III will be released as soon as
Army Builder 2.0b comes out, which will hopefully be soon, as some of
the things in it don't work properly except under AB2.0b. Sorry :(


BETA-III PATTERN CHANGES
*~~~~~~~~~~~~~~~~~~~~~~~~*

All armies:
Finally! Vehicles now complain if you put too many people in them! A
miracle! A miracle! It's not perfect, mind - it doesn't check to see if,
for example, a Space Wolf leader can fit into a Rhino if he has
Fenrisian Wolves with him.
Imperial armies now get Assassins again.
Campaign mode added again! Hooray!
Transport Vehicles now appear at the very end of the options menu, and
as the very bottom item on unit lists.

Space Marines:
Terminator Sergeants now get free Power Weapons and Storm Bolters.
Attack Bikes now get Blind Grenades for 2 points, rather than 4.
All Apothecaries, Techmarines, etc. should now be able to get their
special items, rather than just plain Space Marine ones.
All Bike Squads should now have a Toughness of 4/5, rather than just 5.
Tightened up the code so that squads with Terminators in them - for
example, Command Squads with a Force Commander in Terminator Armour -
are no longer offered Rhinos.
Changed the priority of the Command Squad, it now appears later on in
the option list.
Chaplains now lose their Crozius when they select two Lightning Claws.
Terminator Armour now gives you a 5+ Invulnerable Save, as per this
month's White Dwarf.

Harlequins:
Costs for Fusion Pistols and Plasma Pistols in squads are now being
applied correctly.
Other armies can now take Harlequins as allies, as per the rule that I
missed but Daniel Rothman spotted and altered the file for. Good show!

Ulthwe:
Stopped Warlocks giving an incorrect "Not enough Farseers" message.
Made ulthwe totally exempt from the 1 Farseer : 5 Warlocks rule.

Kult of Speed:
Taking a Warbike Outrider Nob no longer adds an extra HQ choice.
Deth Koptas now have the correct save.
You can now only take 1 Deth Kopta Mek.

Space Wolves:
Finally added the Othr composition group, so the Wolves can take the
Emperor's Champion.
Rune Priests can no longer take Fenrisian Wolves.

Orks:
Added Boarboyz and Weirdboyz from the 40k rulebook. You can see them by
choosing "Show Black Codex" from the Settings menu. Note that the
Boarboyz have an 'advanced Nob', i.e. he obeys the new rules for Wargear
etc. rather than the old ones. Also note that taking 'Eavy Armour gives
him a 2+ save; I'm not sure if this is right or not. Talk amongst
yourselves.
All warbikes now have 18" range Big Shootas and their saving through
specified as "6+/5(U)+".
The Warboss, when he takes a Bodyguard, loses his "mount in Trukk"
option - use the bodyguard's instead. Sorry about that, but it was
necessary to nail in the improved vehicle handling. :(
Looted Vehicles can now take more than one Searchlight (i.e. if you have
more than one vehicle).

Necrons:
Corrected Scarab's save to 3+.

Biel-Tann Eldar:
Striking Scorpion Exarches in the Court of the Young King can no longer
take the Stealth exarch power.

Blood Angels:
Corrected Mephiston's Toughness to 5.

Dark Eldar:
Corrected one of the error messages.
Added the Vehicle Upgrades from the most recent White Dwarf.
Moved the Warp Beasts to the 'Othr' composition group.
Corrected the Incubi's stat line.

White Scars:
Implemented a basic rule to make sure that the number of units needing
transport is less than or equal to the number of transport vehicles.

Imperial Guard:
The PDF and Steel Legion now have access to various Catachan stuff.
Instead of being able to select Sentinels as a child of a command
section, you now just add them as normal and choose the "Command
Section" option.

Dark Angels:
Taking a Command Squad no longer prevents you from wearing Terminator
Armour.

COMING SOON!

--
Colen McAlister, colen@w2s.net
"Wherever you go, there you are" - Diablo

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In a message dated 10/02/2000 1:04:10 PM Eastern Daylight Time, colen@w2s.net
writes:

<< Campaign mode added again! Hooray! >>

Is this the experience rules from the rulebook? If so, I'll be very happy :)
(was just about to ask if it was possible to add it to the program)

Fred

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One fine day in the middle of the night, freds67@aol.com got up to
write:

>In a message dated 10/02/2000 1:04:10 PM Eastern Daylight Time, colen@w2s.net
>writes:
>
><< Campaign mode added again! Hooray! >>
>
>Is this the experience rules from the rulebook? If so, I'll be very happy :)
> (was just about to ask if it was possible to add it to the program)

Yes, it is.

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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>Necrons:
>Corrected Scarab's save to 3+.

Do you mean "from 3+"? Necron scarab's save is a 4+,
its the only model in the army without a 3+. The pdf
of the WD article with them in it is a free download
from GW's website, I just double checked there.

-David

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One fine day in the middle of the night, David <EvilNuff@yahoo.com> got
up to write:

>>Necrons:
>>Corrected Scarab's save to 3+.
>
>Do you mean "from 3+"? Necron scarab's save is a 4+,
>its the only model in the army without a 3+. The pdf
>of the WD article with them in it is a free download
>from GW's website, I just double checked there.

Really? How odd. I got two separate emails saying "it's 3+, you
imbecile". Can anyone remember what issue of White Dwarf the necrons
arrived in?

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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'Not Colin' McAlister & The Skrills wrote:

> >>Necrons:
> >>Corrected Scarab's save to 3+.
> >
> >Do you mean "from 3+"? Necron scarab's save is a 4+,
> >its the only model in the army without a 3+. The pdf
> >of the WD article with them in it is a free download
> >from GW's website, I just double checked there.
>
> Really? How odd. I got two separate emails saying "it's 3+, you
> imbecile". Can anyone remember what issue of White Dwarf the necrons
> arrived in?

I'm looking at the .pdf from GW's web site (scan of the WD) - it's a 4+.

trent


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One fine day in the middle of the night, trent <felix@medford.net> got
up to write:

>> Really? How odd. I got two separate emails saying "it's 3+, you
>> imbecile". Can anyone remember what issue of White Dwarf the necrons
>> arrived in?
>
> I'm looking at the .pdf from GW's web site (scan of the WD) - it's a 4+.

Presumably it's not just a scan, as this would be enormous - if it's
been typed in, there may be a mistake in it. Has anyone got the issue
number of the WD the necron list appeared in, so I can check it there?

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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The Scarabs do, indeed, have a 4+ save, while the rest of the army is a 3+.
I got this from my photocopied Chapter Approved compilation, so I don't know
what issue of WD its from, but it was a direct copy.

Fred

<< >> Really? How odd. I got two separate emails saying "it's 3+, you
>> imbecile". Can anyone remember what issue of White Dwarf the necrons
>> arrived in?
>
> I'm looking at the .pdf from GW's web site (scan of the WD) - it's a 4+.

Presumably it's not just a scan, as this would be enormous - if it's
been typed in, there may be a mistake in it. Has anyone got the issue
number of the WD the necron list appeared in, so I can check it there? >>

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'Not Colin' McAlister & The Skrills wrote:

> Presumably it's not just a scan, as this would be enormous - if it's
> been typed in, there may be a mistake in it. Has anyone got the issue
> number of the WD the necron list appeared in, so I can check it there?

nopers, it is a scan... (although a low res one) just under 3MB. I'll look
through my issues tonite and find it for you. The link the the .pdf file is
here:

http://www.games-workshop.co.uk/gfx/necro/necrons.pdf

trent


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I just looked in my copy of WD 230, and scarabs get a 4+ save. Looking
at GW's necrons.pdf, I'd suspect it's the pdf they made the magazine
from, because it's identical in its layout, and when viewed, constructs
itself from multiple elements.

'Not Colin' McAlister & The Skrills wrote:
>
> One fine day in the middle of the night, trent <felix@medford.net> got
> up to write:
>
> >> Really? How odd. I got two separate emails saying "it's 3+, you
> >> imbecile". Can anyone remember what issue of White Dwarf the necrons
> >> arrived in?
> >
> > I'm looking at the .pdf from GW's web site (scan of the WD) - it's a 4+.
>
> Presumably it's not just a scan, as this would be enormous - if it's
> been typed in, there may be a mistake in it. Has anyone got the issue
> number of the WD the necron list appeared in, so I can check it there?
>
> --
> 'Not Colin' McAlister - License to Skrill
> Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
> -----------------------------+------------------------------------
> "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@egroups.com

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>Presumably it's not just a scan, as this would be enormous - if it's
>been typed in, there may be a mistake in it. Has anyone got the issue
>number of the WD the necron list appeared in, so I can check it there?
>
>--
>'Not Colin' McAlister - License to Skrill
>Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
>-----------------------------+------------------------------------
>"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

If i remember well .... in rules and scenary in wd 230, updates in wd239.


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One fine day in the middle of the night, trent <felix@medford.net> got
up to write:

<snip>

A big "thanks!" to everyone who found stuff saying that the Scarabs
really did have a 4+ save. A big "slap" to both of you who claimed it
was 3+. :)

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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