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Nothing the program is correct. What you are looking at is the "Attack Modifier" not the BAB. Sense the familiar is size small it gets a +1 to hit. So +0 BAB +1 Size gives a +1 Attack Modifier.I am creating a Witch and for the familiar I chose a Donkey Rat. It is a level 1 character so the BAB should be 0 for the Donkey Rat, but the program is giving it a +1. What can I do to fix this?
Ummm maybe. It use to always only say "Attack Modifier" and it caused the above confusion. I am not near HL so but I don't remember it changing but I could be wrong also.So even though it says BAB it is actually just Attack modifier?