TerminusWolf
Member
Is there any way to make a class gain a custom ability (not a class special) at a certain level?
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For a Custom ability, there are other steps required beyond the bootstrap - you need to tell the ability which class it is attached to, and which table on that class it belongs in.
To specify a class, add a tag to that bootstrap from the CustTaken group, with the Id of the class you're adding it to - CustTaken.cHelpWit for the witch, for example.
To specify the table, add a CustSpPick tag - Primary, Secondary, Tertiary, Quaternary, or Quintenary.