• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Augmented Sorcerer class

Hi!

In the Pathfinder game I'm currently playing, my GM decided that the spell progression of the Core rule Sorcerer is too slow compare to the one of the Wizard.

So he decided to give the same spell progression to both class.

I'm newly using HeroLab to keep track of my character.

I beguin creating an "Augmented Sorcerer" class, wich use the same spell progression as the Wizard.

I would like to make somebody test this new class I created, and help me clear the bugs I see, like a bonus "Combat Expertise" feat that it get at level 1 wich I don't know how to change.

How can I share this class with you?

Anyone interested in testing it?

Thank you!

Aerius Arcanium
 
Yes, it would be an idea... I will try this.

But I worked on the modified class last night and I managed to duplicate the original Sorcerer class and modify it's spell progressions.

But two things still would not fit:

1- I cannot give this new class the optional racial "Favored class" options of the Advanced Player's Guide. It's still only +1 HP or +1 Skill point.

2- I cannot give it the base feats of the original Sorcerer class.

Anyone know how to fix that?

Thank you!

Aerius Arcanium
 
Back
Top