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Attribute over D12?

TCArknight

Well-known member
Howdy!

Is there a preferred script for this type of Attribute modification? the part I'm not getting is the past d12 bit...

Bionic Strength Augmentation said:
Fully bionic arms and legs, reinforced artificial musculature, and other techniques raise the cyborg’s Strength. Each step past d12 adds a +1.

I know I can do the #traitbonus[attrStr] += 1 for the die step, but I'm at a loss for after that...
 
You shouldn't have to do anything after that. The Savage Worlds ruleset should handle anything beyond d12 as adding +1 for each step.
 
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