This is the txt from the User file:
<thing id="rashweak" name="Creature Weaknesses"
description="http://www.systemreferencedocuments.org/resources/systems/pennpaper/modern/smack/weakness.html\n\nAlthough a creature's type and species
determine many of its traits and abilities, GMs are encouraged to alter a creature's physiology, behavior, abilities, tactics, and defenses when it
serves the story or to confound players who think they know everything about their opponents. \n\nThe rules provided allow GMs to build custom monsters and
ascribe special qualities to them. When designing a creature, the GM should also think of ways the creature can be defeated. From the heroes' point of
view, a creature's weaknesses are more important than its abilities. Assigning weaknesses to creatures gives under-powered or poorly equipped heroes a
fighting chance.\nTable: Sources of Weakness lists many sources to which a creature may be vulnerable. A source can be a specific object, location,
substance, sound, sensation, or activity. How the creature interacts with a source of weakness is left up to the GM, although most sources must be in close
proximity to the creature (if not touching the creature) to affect it. GMs may roll randomly on the table, choose a source that suits the creature, or devise
their own.\n\n{b}Source Effects{/b}: \nAfter determining a creature's source of weakness, the GM needs to decide how the creature reacts when confronted
by the source. Pick an effect that seems appropriate for the creature and the source.\nA creature gets either a Fortitude or Will saving throw to overcome
or resist the source of weakness; the DC of the save varies depending on the source's strength:\n\nStrength of Source Save DC \nEasily resistible
10 \nModerate 15 \nStrong 20 \nOverpowering 25\n\nCreatures usually react to
a source of weakness in one of six ways:\nAddiction, Attraction, Aversion, Fascination, Fear, and/or Harm" compset="AltRaceTrt" summary="See Creature
Weakness in MSRD" uniqueness="unique">
<comment>MSRD</comment>
<arrayval field="usrArray" index="0" value="Alcohol or moonshine"/>
<arrayval field="usrArray" index="1" value="Amber"/>
<arrayval field="usrArray" index="2" value="Animated cartoons"/>
<arrayval field="usrArray" index="3" value="Archways"/>
<arrayval field="usrArray" index="4" value="Bells or chimes"/>
<arrayval field="usrArray" index="5" value="Books written by William Blake"/>
<arrayval field="usrArray" index="6" value="Bunnies"/>
<arrayval field="usrArray" index="7" value="Cancerous organs"/>
<arrayval field="usrArray" index="8" value="Carbonated soft drinks"/>
<arrayval field="usrArray" index="9" value="Cats"/>
<usesource source="Modern" parent="ModPath" name="Modern Core"/>
<tag group="SpecType" tag="Weakness" name="Weakness" abbrev="Weakness"/>
<tag group="User" tag="NeedDomain" name="NeedDomain" abbrev="NeedDomain"/>
</thing>