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Are you in a place to hire More?

Dragnmoon

Well-known member
Have you guys thought about hiring more help?

I know your Pathfinder Data Set has become popular, which is evident in all the support you give it, but that has slowed down production of other stuff.

I don't see close to the amount of support that I see with your other Datasets as I see with Pathfinder. Would love to see more support for Call of Cthulhu, World of Darkness and a quicker release of Shadowrun and support for it once it is released.

Many times I see Data developers state something like - 'hey I am working on this now, once I am done with that I will work on this other project'. It just seems me that many times things are just pushed back more because of all the work and that you current work force can not really handle the amount of work needed.

I am hoping with the Success of Pathfinder for you guys, that soon you will be able to Hire more people so more of our favorite games can see some support, including Pathfinder.

Edit: I believe you did just Hire a new team for your Mac Support, so that may be a determent in hiring others to support the PC version.
 
I do my best to help out with the MnM data set, and make things easier for the Lone Wolf crew in that respect. I wish I could help more, but a) the time I can spend on it is limited now and b) sometimes the problem is in code I can't see.

Maybe other people could help out with other data sets? I think the best volunteers would be people who are familiar with the rules and can debug code.
 
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A lot of what content can be created by LW is based in the contracts they have with the various companies. for instance, with Wizards their content is limited to the OGL, which are just the basic books. So they cant hire anyone to create the content of say, the Complete Mage.

If you have a system that has a large fan base, try sending them an email or talk to someone there to see if they would allow LW to do more.

Piazo has allowed LW to do almost all, if not all, of their of their books into HL. And with the large fan base of PF its a good fit. But then Piazo is a more progressive and growing company then the giants out there.
 
I know that they were looking at hiring someone to help with datasets, but I do not know if that's currently the case.
 
I know that LW works with GR to get as much of the Mutants & Masterminds content as possible is included in the dataset, and to ensure its accuracy.
 
It's something we've definitely thought about, but there are a number of other factors that need to be considered when doing something like that. Trust us, we don't really enjoy being dragged in 3 different ways by different projects all the time. ;)
 
One of the things that I think could really help LW in getting Hero Lab more updated would be to finish the wiki on the editor so that people like myself who find the editor daunting to figure out able to "help" get info into Hero Lab. But thats just me.
 
More work on the wiki would be useful to users who do like to get our hands dirty with code. But that also takes time away from other projects, like the Shadowrun dataset, Realmworks, Tournament Ace, etc. We can't have everything at once.
 
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More work on the wiki would be useful to users who do like to get our hands dirty with code. But that also takes time away from other projects, like the Shadowrun dataset, Realmworks, Tournament Ace, etc. We can't have everything at once.

Back to the reason I would love to see Lone Wolf hire more people.. ;)
 
More work on the wiki would be useful to users who do like to get our hands dirty with code. But that also takes time away from other projects, like the Shadowrun dataset, Realmworks, Tournament Ace, etc. We can't have everything at once.

Have any of you ever considered or looked into the prospect of running a learning lab setup on the side after work in a public place like a bookstore or library for those near your office who are interested in learning how to use the editor? It would mean someone sacking personal time to do it but if you consider the prospect of possibly getting a decent cross section of gamers interested in different systems you could end up with some nice free labor.

Or posting fixed cost contracting jobs on RPG freelance sites for doing small blocks of work?

Just some ponderances is all.

Back to the reason I would love to see Lone Wolf hire more people.. ;)

While we all would love to see LW hire more people, full or part time, you have to take into account all the costs that go along with each new person they hire beyond just their salary or hourly wage. Man power is the biggest cost factor in running a business and one of the hardest to balance when it comes to cost vs reward.

If I were in a position of decsion in a company like LW where the product they provide is open to the public, in the sense of the editor allowing people to create new content on their own, I would be more keen to create a comprehensive user manual for using the editor. In this way the users of the product can add the content they need/want on a whim that the paid employees have not been able to get to yet. Also, if you let said people post their work openly on a forum such as this then it can increase the value of the product they provide. This model is what draws a lot of people to open source software because they can tweak it to suite their needs if something is not there.

P.S. I'm willing to learn if there is someone who can teach.
 
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