D
demandred at skrill.org
Guest
Hello, all.
Someone has brought up an interesting question about detaching Apothecaries
and Techmarines from command squads. He thinks that the character is still
a member of the squad, so you should be able to detach (e.g.) a techmarine
and apothecary, and take just 2 normal marines in the squad. I think this
is a load of bunkum, and that you still need the minimum 4 marines.
Either way, does the detached character count as a 'member' of his new
squad? I.e., could I take a squad with 9 marines, 1 sergeant, 1 apothecary
and 1 techmarine, or would the maximum number of marines be 7?
I'd be interested to hear what y'all think about this. Thanks.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
Someone has brought up an interesting question about detaching Apothecaries
and Techmarines from command squads. He thinks that the character is still
a member of the squad, so you should be able to detach (e.g.) a techmarine
and apothecary, and take just 2 normal marines in the squad. I think this
is a load of bunkum, and that you still need the minimum 4 marines.
Either way, does the detached character count as a 'member' of his new
squad? I.e., could I take a squad with 9 marines, 1 sergeant, 1 apothecary
and 1 techmarine, or would the maximum number of marines be 7?
I'd be interested to hear what y'all think about this. Thanks.
--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com