One of the custom abilities I am creating doubles the weapon's base damage die on the first round of combat so a shortsword does 2d6, a longsword 2d8, and a great sword 4d6.
I am completely at a loss.
I can find the tag for this under wMain and the Fields connected with it are wDamage, wMMainDNum and wMMainDSiz but I don't know what I am doing with them
I am completely at a loss.
I can find the tag for this under wMain and the Fields connected with it are wDamage, wMMainDNum and wMMainDSiz but I don't know what I am doing with them