TobyFox2002
Well-known member
Well, I know its not been long since my last question, and I don't want to seem like one who comes running for every question but the documentation on some of these is just a bit lacking. I love Hero Labs but the the Editor Help files just seems like it has more holes in it than aged Swiss Cheese.
That being said, I have some (hopefully) easy questions that should help me piece things together on my own.
First, I have from time to time seen code like this, it doesn't really seem to affect things as far as I can see:
Second, is there a way to perform traditional boolean tests in if statements.
Sure I suppose I could do nested if statements but that is a great deal more clumsy than saying:
Especially if you are checking for prerequists to a feat or trait (Regional feats from faerun as an example that require different races to be from different regions.)
Third, finding thingids or whatever you'd want to call them for things like flight, its nowhere. All I could find was:
And that didn't really give me enough information to base anything on, such as scripts that change flight speed and maneuverability categories based on feats. Not that it probably helps much since only base land speed is shown on the printout which is a shame. But I still would like to be able to view and alter flight speed and maneuverability.
Third and finally, for now; the difference between showing having a special ability hidden from the list and having it disabled entirely. How is either done, or what can I look at to see as an example of both.
I have a million other different questions, but I think they all stem back to me not being able to see how to ask for certain information. And the Develop > Show Floating Windows > Show Selection Fields only gives so much info. Altering the attack penalties of main and offhand weapons individually to name only one example.
I will try not to be a pest and reserve some of my other questions until I know enough about how things work to understand the answer =p.
Thank you in advance.
That being said, I have some (hopefully) easy questions that should help me piece things together on my own.
First, I have from time to time seen code like this, it doesn't really seem to affect things as far as I can see:
Code:
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
Second, is there a way to perform traditional boolean tests in if statements.
Sure I suppose I could do nested if statements but that is a great deal more clumsy than saying:
Especially if you are checking for prerequists to a feat or trait (Regional feats from faerun as an example that require different races to be from different regions.)
Code:
if (ab = 0) AND (xyz = 0) then
YAY!
endif
Third, finding thingids or whatever you'd want to call them for things like flight, its nowhere. All I could find was:
Code:
xfly
And that didn't really give me enough information to base anything on, such as scripts that change flight speed and maneuverability categories based on feats. Not that it probably helps much since only base land speed is shown on the printout which is a shame. But I still would like to be able to view and alter flight speed and maneuverability.
Third and finally, for now; the difference between showing having a special ability hidden from the list and having it disabled entirely. How is either done, or what can I look at to see as an example of both.
I have a million other different questions, but I think they all stem back to me not being able to see how to ask for certain information. And the Develop > Show Floating Windows > Show Selection Fields only gives so much info. Altering the attack penalties of main and offhand weapons individually to name only one example.
I will try not to be a pest and reserve some of my other questions until I know enough about how things work to understand the answer =p.
Thank you in advance.
Last edited: