Sgt_Fiddler
Member
I am running Rise of the Runelords right now and am thinking about purchasing the AP pack in Hero Lab. My one hang-up right now is that I enjoy customizing encounters/tweaking the AP and it's hard to tell how much flexibility the pack provides. Could anyone provide some insight to the following (assuming I only have the base Rulebook license and the RotRL pack):
1.) Templates - the quick and dirty way of tweaking encounters. I love the things. Are they included in the base license or as customization options in the AP pack? Are just simple templates included, or also more advanced ones/class templates?
2.) Enemies - does the AP pack include stat blocks for all of the monsters listed in the appendix for random encounters?
3.) Spell lists - I'm not a huge fan of some of the spell choices in the default stat blocks in the AP, will the pack include access to the full spell lists for their classes so I can tweak this?
4.) Saving - Finally, after applying all my various tweaks and modifications, will I be able to save the modified encounters to be able to just load them up on initiative at the table?
Thanks for any and all help!
1.) Templates - the quick and dirty way of tweaking encounters. I love the things. Are they included in the base license or as customization options in the AP pack? Are just simple templates included, or also more advanced ones/class templates?
2.) Enemies - does the AP pack include stat blocks for all of the monsters listed in the appendix for random encounters?
3.) Spell lists - I'm not a huge fan of some of the spell choices in the default stat blocks in the AP, will the pack include access to the full spell lists for their classes so I can tweak this?
4.) Saving - Finally, after applying all my various tweaks and modifications, will I be able to save the modified encounters to be able to just load them up on initiative at the table?
Thanks for any and all help!