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Additional starting languages as per Bump for Language

Gumbytie

Well-known member
In Ragnarok setting, they use the 1/2 Smarts = number of starting languages known.

The Edge: Bump for Languages gives two additional languages

So I made the Eval Scripts:

Phase: Final Priority: 2000 Index:1
#resmax[resLang] += 2

Which sort of works, but doesn't :)

When you click over to the Skills tab (after selecting the Edge) under Languages I see the following:

Languages - 0 of 5 (3 left)

So it is increasing maximum languages without actually giving additional slots. I am obviously missing something here. Any thoughts?
 
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