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Adding Various Attacks

tysdaddy

Active member
I have a fighter that I am enjoying playing. The problem I have is remembering all the cool feats I have. Sinful, I know. But that's beside the point. Is there a way to add in various attacks. Say, when I choose to use my Vital Strike. Or Overhand Chop. Or Backswing.

I'd like to show them as options for attacks, click a box, and have the damage and other vital stats adjust.

Forgive me if this is a dumb/redundant/pointless question. And I appreciate your replies . . .
 
I guess what I really want to know is if there's a way to "turn on" such fighter abilities as Overhand Chop and Backswing. The same for feats like Vital Strike. Turn them on when I decide to use them, deactivate them when I don't need them. Just wondering . . .
 
There is a way to "turn on" things, look at the Power Attack feat for example, which shows on the In-Play tab with an activation box. Those specific abilities don't have activations though, I suspect because they are so conditional (must be using a 2 handed weapon, must be making a single attack/full attack but not the 1st attack).

You could do a replace and code a modified version that does have an activation, which I could help with.
 
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