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adding subtype

AndrewD2

Well-known member
Class I'm working on a class that adds a subtype to the character.

I've tried:

perform hero.assign[Subtype.stShapecha]

at all phases, priorities all between 5000 and 25000 (in increments of 5000) for each phase.

I'm guessing I'm just doing something stupid, but it's not coming to me.

Andrew
 
A thing that has to run its own scripts cannot be added by a script. You need a bootstrap for this.
 
I take it back, I actually need it applied at level 2. But no matter what it still shows up at level 1.

I have the subtype bootstrapped to a class special. The Class special bootstrapped to the class at set to be active at level 2.
 
So, if you wanted a feat to be added at 2nd level, how would you do that (hint: how does the class special that adds Endurance to a 3rd level ranger keep from adding that feat at earlier levels)?

It's the same in this case.
 
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