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Adding Rogue Talents to Magus Archetype

Asandir

Well-known member
A follow up related to thread about Rogue Talents vs Ninja Tricks. I am working on an archetype for the magus that grants Rogue Talents to the Magus archetype. Text of ability below.

Talented (Ex): At 4th level, a picaroon gains a rogue talent (counting her magus level –3 as her rogue level for the purpose of qualifying for and using rogue talents). She gains additional rogue talents at 7th, 10th, 13th, 16th, and
19th level. This ability replaces spell recall, knowledge pool, fighter training, heavy armor, counterstrike, and greater spell access.

Rogue talents and magus arcana are both custom abilities that are setup as Primary abilities. Any suggestion about how to build this so that the archetype can take both Magus Arcana and Rogue Talents?

The rogue talents are setup as Custom Abilities.
 
Look at the myrmidarch archetype, I believe that puts a set of primary custom abilities (fighter weapon training) into the secondary slot.
 
Look at the myrmidarch archetype, I believe that puts a set of primary custom abilities (fighter weapon training) into the secondary slot.

Looked at it and it looks like a combination of setup and scripting to make it work. Thanks for the pointer. I'll see what I can do with it.
 
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