KungFuCharlie
Member
I searched through previous topics relating to prerequisites and was unable to find an answer to my question.
I added Thieves Cant to my custom data file by copying the Drow Sign Language entry and updating the id and text. It shows up and works properly (it didn't when I made a copy of Common for some reason).
Now I'd like to add a the prerequisite for the Bluff skill [skBluff]. Would this be a Pick-Req, Expr-Req, or Pre-Req and what would be the contents of the field / expression block? Is it as simple as selecting skBluff in the Pick-Req?
I was going to experiment to see if I could figure it out myself but as soon as I tried to test my first experiment a warning box appeared saying it had to delete and re-add some stuff. To avoid messing anything I figured it was more safe to ask here first.
While we're at it... if I wanted to add being a Rouge as a prerequisite, how would I go about that one? #hasclass [Rouge] in ??
I added Thieves Cant to my custom data file by copying the Drow Sign Language entry and updating the id and text. It shows up and works properly (it didn't when I made a copy of Common for some reason).
Now I'd like to add a the prerequisite for the Bluff skill [skBluff]. Would this be a Pick-Req, Expr-Req, or Pre-Req and what would be the contents of the field / expression block? Is it as simple as selecting skBluff in the Pick-Req?
I was going to experiment to see if I could figure it out myself but as soon as I tried to test my first experiment a warning box appeared saying it had to delete and re-add some stuff. To avoid messing anything I figured it was more safe to ask here first.
While we're at it... if I wanted to add being a Rouge as a prerequisite, how would I go about that one? #hasclass [Rouge] in ??