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Adding pearls of power to spells / day list

Rethlyr

Active member
Howdy folks!

Hopefully the title was clear - I am trying to modify Pearls of Power I such that the extra spell you normally gain from it is added to your max cast per day. I prefer to keep track of them that way.

I've tried cloning the eval scripts from the ring of wizardry 1, but that instead doubled the first level spells I had. Does anyone have a method to do this?

Basically I want a pearl of power I to simply increase a caster's 1st level spells per day count by +1.

Any ideas?
 
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I've gone through Shadow's explanation of the code in this link, but the code is not working for me. I added the bottom section of code (for a class-chosen item) into the eval scripts on a wonderous item, but I am not offered a class option when I add the item to the character.
 
Ah, sorry. I don't work over the weekend, so it's easy for me to miss posts that are late in the day on Friday. So if I understand your issue correctly, you know how to have a wondrous item add to a particular spell level once it has chosen a class, but you are having trouble setting up the selector to choose among classes on the hero. Is that right?
 
Aaron, thanks for the response! I want to add pearls of power to the inventory and have the spell level added right to my max-cast total.

I used Shadow's code from the link, no errors are showing, the item is in the inventory and can be selected to be "equipped", but the totals to not change. Nor am I seeing any option to select a class on the item at all.

Similar to a headband of intellect, I expected a drop-down listing classes or something, but there is nothing like that.
 
Similar to a headband of intellect, I expected a drop-down listing classes or something, but there is nothing like that.
What your missing is that drop down selector. Their is a section on the wondrous item that says "Select From..." with a drop down box of options. You need to pick "Classes". Do a "Test Now!" and the drop down should appear and then the code you copied should function. :)
 
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