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Adding Magic Item to a Kit

Angela2013

Well-known member
I have been making some Adventuring Kits and need a little help with a few things:

This is what I have for making a masterwork weapon

Choose
iMagWeapon

Portal
wTableMag

Gizmo
Choose: The weapon

Portal
wMagChoose


Bootstrap
Choose: gCustMagic

Fields
Field ID: gMaster
Value: Enhancement bonus

Now I am looking for a way to make a magic weapon. I figure that I have to change the Field gMaster. Nothing I have tried so far has worked.

Help please.
 
Last edited:
So if you've copied something like the Daring Bravo package, you'll see that the adding of a mwk weapon is handled by setting iMagWeapon in the Auto-adds button, then in the Gizmo button for that pick you add the base weapon and the gCustMagic pick. Inside gCustMagic Fields button there is a gMaster field set to 1. To change the enhancement bonus, add another field "gCustBonus" and set the value to whatever.

If you want an item power or material, those are added at the same level as the base weapon.
 
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