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Adding Drow Magic Racial ability

DrKwang

Member
I'm teaching myself how the editor works by filling in the stuff missing from the SRD. I've had good success the past couple days with the Races chapter, but I'm stuck on one spot.

In the PHB, the Drop Magic ability gives drow the dancing lights cantrip, which I added as an at-will spell-like ability.

The problem I'm having is that they also get faerie fire once per day at 3rd level and darkness once per day at 5th level. I can get those to show up as 1/day spell-like abilities, but how do I get them to only show up at the appropriate level?

Any hints appreciated. Thanks!
 
You'll need to use what is called a bootstrap condition. Bootstrap faerie fire to your subrace, then click on the "Condition" button to the far right of the spell. Set the Priority from 10000 to 500, and then enter the following "count:Classes.? >= 3".

Do the same for darkness, but make it >= 5 instead.
 
Check out the tiefling's Infernal Legacy racial ability if you need an example to look at.
 
I'm actually in the process of doing the exact same thing (adding Drow to HL) since the Drow have a few interesting racial abilities. I'm working in the demo version of the software however as I want to see how useful this program will be for 5E before dropping money on it.

I looked at the Infernal Legacy (copy) as a reference and noticed a few things:

First, I only saw two spells - Thaumaturgy and Darkness. Tieflings also get Hellish Rebuke but that is not a part of the Infernal Legacy ability and Hellish Rebuke does not populate for appropriately leveled Tieflings in HL.

Second, I see the pre-errata use of once per day instead of once per long rest. Even the published SRD uses the once per long rest language.

Third, I don't see any indication of how to set which ability score is used for casting these spells. Is it missing from the Infernal legacy? If so, could I get some help regarding how to set this?

Thank you.
 
On a similar note, can you bootstrap a trait based on race? (creating a template where a Trait is granted but Dwarves/Gnomes can't take the trait so want to give them an alternate trait)

eg Add a "thing" only if Race != Dwarf | Gnome
eg Add a "thing" only if Race == Dwarf | Gnome

Total noob with HL Script, I tried the following but it was a no go...
count:Race.rDwarf = 0
 
Race tags are not forwarded early enough to satisfy a bootstrap condition. You'll need to add an eval script before your bootstrap condition which looks at the race, and if it is a dwarf or gnome, forwards some Custom tag to the hero. You can then look for the lack of that tag in the condition.
 
So, I found this thread last night: http://forums.wolflair.com/showthread.php?t=22037&highlight=israce

After playing with Priority, I got the following to work:
First/Priority 4997
count:Race.rDwarf = 0 & count:Race.rGnome = 0

Will this not work in all cases or break at times and still should be an Eval?

Edit: Also, how would one add a trait but not count it against the limit? ie Not count against Campaign Traits taken
 
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