Dalandrial
New member
My husband and I are creating a specialized campaign within the Pathfinder rules that requires us to modify existing races and classes, and also create new ones. Thus, I have been poking at the HL Editor, and getting more and more frustrated as of late.
At the moment, I am working on creating a level 10 ability, called Avatar, that imbues the character with deific martial powers 1x/day for 5 consecutive rounds. All related bonuses are Holy, and stack with all other bonuses and equipment. An extra attack is granted at base attack level.
The stats I wish this ability to give are as follows:
+2 BAB, +4 STR/DEX/CON, +30 HP, DR 10/--, SR 30, fast-healing 5, All elemental resistance 20.
I wanted to begin by adding the attribute bonuses to the ability, and got stuck there. Currently, my script looks like
~if we've been replaced, get out now
doneif (tagis[Helper.SpcReplace] <> 0)
field[abValue].value += 4
~ +4 to Dexterity
#holybonus[aDEX] += field[abValue].value
~ +4 to Constitution
#holybonus[aCON] += field[abValue].value
~ +4 to Strength
#holybonus[aSTR] += field[abValue].value
The program keeps telling me there is an error on line 7, therefore I figure the error would be repeated on lines 10 and 13 as well. Can anyone point me in the direction of how I should be portraying this information?
Also, when I first started working with the editor program, I had found a webpage with all the basic terminology for Hero Lab; I can no longer find this page anywhere. It used to state all of the basic terms one would want to know when learning how to script i.e. bonuses and all their different levels such as holy and enhancement. It is almost impossible to figure out the right word to imput into the editor without.
At the moment, I am working on creating a level 10 ability, called Avatar, that imbues the character with deific martial powers 1x/day for 5 consecutive rounds. All related bonuses are Holy, and stack with all other bonuses and equipment. An extra attack is granted at base attack level.
The stats I wish this ability to give are as follows:
+2 BAB, +4 STR/DEX/CON, +30 HP, DR 10/--, SR 30, fast-healing 5, All elemental resistance 20.
I wanted to begin by adding the attribute bonuses to the ability, and got stuck there. Currently, my script looks like
~if we've been replaced, get out now
doneif (tagis[Helper.SpcReplace] <> 0)
field[abValue].value += 4
~ +4 to Dexterity
#holybonus[aDEX] += field[abValue].value
~ +4 to Constitution
#holybonus[aCON] += field[abValue].value
~ +4 to Strength
#holybonus[aSTR] += field[abValue].value
The program keeps telling me there is an error on line 7, therefore I figure the error would be repeated on lines 10 and 13 as well. Can anyone point me in the direction of how I should be portraying this information?
Also, when I first started working with the editor program, I had found a webpage with all the basic terminology for Hero Lab; I can no longer find this page anywhere. It used to state all of the basic terms one would want to know when learning how to script i.e. bonuses and all their different levels such as holy and enhancement. It is almost impossible to figure out the right word to imput into the editor without.