Hi all, new to Hero Lab, and looking into tailoring it to some of our campaign's house rules. I've already tackled a few (social standing based ability modifier), custom feats, etc, but I'm now on what appears to be a little more complicated. I'm wanting to add a racial special that essentially adds a bonus weapon focus feat for one of two racially favored weapons. For instance, Halfling's favored weapons are Dagger, and Sling. So I'd like a Racial Special that give an option of just Dagger or Sling, and then it adds the Weapon Focus feat for that selected weapon.
The First problem is how do I actually add this racial special to the Race itself? Does this require completely replacing the rHalfling race with one that contains my ability, or is there a way to inject a new ability into the existing race? If I do create a new race, how would another import, for instance, also add abilities to the race? which replacement race takes precedence?
Second, I can make the Racial Special for each no problem, and I'm sure with some trial and error I can figure out how to bootstrap in the appropriate feat, but the first thing I'm coming up against is how to limit the selection list to just the two weapons for that race. I tried Selecting From 'All Weapons' and using a custom expression like ThingID.<wDagger> | ThingID.<wSling>, but it gives odd results (choices are Ranged Touch, and Unarmed Attack).
The First problem is how do I actually add this racial special to the Race itself? Does this require completely replacing the rHalfling race with one that contains my ability, or is there a way to inject a new ability into the existing race? If I do create a new race, how would another import, for instance, also add abilities to the race? which replacement race takes precedence?
Second, I can make the Racial Special for each no problem, and I'm sure with some trial and error I can figure out how to bootstrap in the appropriate feat, but the first thing I'm coming up against is how to limit the selection list to just the two weapons for that race. I tried Selecting From 'All Weapons' and using a custom expression like ThingID.<wDagger> | ThingID.<wSling>, but it gives odd results (choices are Ranged Touch, and Unarmed Attack).