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[ab-files] v3.0 Mordheim files released!

  • Thread starter Thread starter demandred at skrill.org
  • Start date Start date
D

demandred at skrill.org

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You lucky people, new Mordheim files are out as well.

They now include the Pirates Warband (ahar!) from Town Cryer 9 (IIRC), and
have been generally updated with exciting new AB2.1 stuff. The main amusing
thing is a new composition group, 'Warriors', which tracks how many
warriors you have to pay for in your warband, and lets you know if you have
too many or too few.


*** IMMENSE DANGER! ***
WARNING! This version is incompatable with the last version, I'm afraid. :(
Please save your warbands to HTML or text, or print them out before you
import the new files.
*** END OF IMMENSE DANGER ***

To download the files, just go to:

http://www.egroups.com/files/ab-files/

And check out the Mordheim folder.


v3.0 Changes
*~~~~~~~~~~~*

Fixed some models getting an Experience tracker when they really shouldn't
have.
Henchmen and Hired Swords now have a maximum Experience count of 14.

Brettonians now get Swords for normal price (FAQd).
Bretonnian Squires can now take Bows and Longbows.

Zombie Heros can no longer cast spells (FAQd).

Wolf Priests alternate forms don't count as extra models any more.
Wolf Priests can now only use blunt weapons.
Wolf Priests now count as a Champion, i.e. you can't have two Champions and
a Wolf Priest.

Added the 'Warriors' composition group. This keeps a running total of how
many warriors you need to account for on the Wyrdstone -> Gold lookup
table, and also informs you when you've incompetently taken too many or too
few models in the warband.

Performed random other h4x0ring so everything looks shiny and new.


--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time


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