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[ab-files] New 40k files released! YARRRR!

  • Thread starter Thread starter demandred at skrill.org
  • Start date Start date
D

demandred at skrill.org

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Arrr, new Warhammer 40,000 files are now available from the usual place
(that would be the Locate Files button in Army Builder)! Pick them up
before I have ye all hurled into the brig, ye filthy landlubbers.



IMPORTANT 40K-FILE-RELATED NEWS
"Commander Sinclair has been reassigned..."


I've been doing the 40k files now for umpteen years, pretty much since the
3rd edition of Warhammer 40000 came out (whenever that was). I'm now going
into my final year at university, as well as trying to get some sort of
major prize for archery and working part-time for Analog Devices in
Edinburgh. All this means, unfortunately, that I don't have the time to
give the 40k files all the effort they deserve. This means that this will
probably be my last update of them. In honour of this event, I am declaring
this release a "SPECIAL PIRATE EDITION", which means that random bits of
pirate vocabulary have been inserted into this email. Hurrah.

In the future, Shawn Campbell, shawn@electricstitch.com, will be writing
the 40k files. He's done some excellent work so far, namely the Tau files
which are included in this edition. This means: Send 40k-file-related
emails to him, not me. Also, do not irritate him or I shall personally sail
a pirate ship into your back garden. Thanks, Shawn! Good luck etc.

Thanks to everyone who's helped with the files over the last few years -
Rob Bowes, Philip Grieg, Gary James, everyone else I've forgotten and
everyone who sent in bug reports. Your efforts have been appreciated, and
have helped make the 40k files into the quality, um, thing that they are today.




ARRRRRRR! Enough with this landlubber talk. On with the show! WHY, IT BE A
BONANZA OF CHANGES TONIGHT, MATIES!





YARRRRR! THE CHANGES THIS VERSION BE:
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*

Shawn Campbell, shawn@electricstitch.com, now captains the USS Warhammer
40,000 Files. (I.e. he runs them now, not me.)

Every top-level unit now has its composition group noted after its name.

Tau army added! Everyone bow down to the Master of Tau, Shawn Campbell, for
doing all that hard work.

Dark Angels:
The new Master of the Ravenwing now has the right Raven Sword.
The Ravenwing Bike Command Squad can now take the correct number of models
with a Veteran Sergeant.
AVAST THE MAINBRACE

Sisters of Battle:
The Redemptionists can now take 2 Grenade Launchers / Plasma Guns for the
correct cost.
Corrected the WS of the Standard Bearer.
Seraphim units can no longer take attached Priests.
Seraphim Sister Superiors / Veteran Superiors now get a Bolt Pistol / Power
Weapon for 8 points.
Attached units (e.g. IG, Deathwatch, Grey Knights, etc.) cannot be made
Faithful (i.e. no priests joining them).
Corrected the cost of the flail of chastisement.
You can now reduce the number of normal models in the bodyguard to 0.
ARRRRR, GET YE TO THE OARS YE FILTHY LANDLUBBERS
The Dominion Sister Superior and Veteran Sister Superior now take
Meltabombs properly.
Redemptor Priests now get Mob Weapons unless they decide to take something
else.
The Seraphim Sister Superior now has Initiative 4.
The Retributor Veteran Sister Superior now has Initiative 3.

Chaos Space Marines:
Plague Knives for Plague Marines now work correctly.
Cult Terminators in a Retinue can now longer 'count as troops'.
The Champion of a unit of Noise Marine Cult Terminators no longer has a
'Noise Marine Weapons' option that does nothing.
Special Characters now have the correct numbers of Bolt Pistols, as does
the Biker Champion.
The Beasts of Nurgle now takes up space in a transport vehicle.
You can now reduce a Noise Marine retinue down to 0 normal models, i.e. all
champions.
You can no longer take a Juggernaut in the same unit as a Rhino.
You can now take more than one champion in a Cult Terminator retinue.
SPLICE THE MAINBRACE
Special Characters can no longer take extra wargear for free.

Night Lords:
Characters can now take the Stealth Adept wargear.

Tyranids:
The 'Species' counter now appears properly.
When selecting 'Leaping' for a unit of Mutable Warriors, 'Running' is now
deselected.
Monstrosities have been changed to the version that appears in Chapter
Approved.

Genestealer Cult:
Added the 'Invasion Force' army.

Orks:
Updated the Looted Vehicles to their codex versions.
Warbike saves now work properly with stuff like the Bionic Bonce.

Kult of Speed:
Nobz Warbikes can no longer choose 'Assault weapons', and don't get an
extra attack for having 2 CCWs.

Imperial Armour:
Added the Imperial Armour II vehicles.
ARRRRR, THE SHARKS BE OUT TO GET ME
You can now take 1-3 Sentinel Power Loaders.

Space Marines:
The Land Raider Prometheus is limited to carry 10 men or 5 Terminators.
Taking an Attack Bike no longer deducts 1 normal bike from the unit.
You can now only take one Deathwatch unit.

Imperial Guard:
Rough Riders are now charged correctly for lasguns.
Updated the Chimera's description.

White Scars:
The White Scars now get bonus attacks for taking 2 Close Combat weapons.
The Land Raider Crusader can now be taken.
The Veteran Squad Veteran Sergeant is now charged the correct cost for
weapons when riding bikes.

Vehicle Design Rules:
Added the Hunter-Killer Missile.

Harlequins:
The Jetbike Troupe Leader now displays Twin Shuriken Catapults.
The Jetbike Troupe close combat weapons now increase and decrease with the
unit count.

Eldar:
Corrected the text of the War Shout power.

Dark Eldar:
The Tormentor Helm now works properly.

Catachans:
Corrected the cost of the Plasma Gun for the Catachan Devils.
WHAT BE YE DOING HERE, BO'SUN? GET BACK TO THE WHEEL LEST WE FOUNDER
You can now take more than 3 Veteran Snipers.

Iron Hands:
Added the army from White Dwarf whatever.


YARRRRRRRRR. SET SAIL FOR INCOMPETENCE!


--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.


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