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AB Files for V2.0

  • Thread starter Thread starter tmadsen at tbaytel.net
  • Start date Start date
One fine day in the middle of the night, Toller Madsen
<tmadsen@tbaytel.net> got up to write:

> Did I miss the notice that the new files have been released for AB2.0
> (Mordheim, 40k, ect)?  If not please ignore this message.

You didn't. I've decided not to announce the new files at all until
after I get Beta Pattern finished, because if I do I'll get 7 million
emails saying "Why do all Ork vehicles have to take Grot Riggers?" :)

I suppose if I took a slightly more professional attitude to them and
tested them at all, this wouldn't happen :P

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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In this article 'Not Colin' McAlister & The Skrills
<demandred@skrill.org> wrote
>You didn't. I've decided not to announce the new files at all until
>after I get Beta Pattern finished, because if I do I'll get 7 million
>emails saying "Why do all Ork vehicles have to take Grot Riggers?" :)
>
>I suppose if I took a slightly more professional attitude to them and
>tested them at all, this wouldn't happen :P

Yeas, but half of the fun of a new release is finding the bugs, why
deprive us of our pleasure :) Anyway it gives me an excuse to load up
Abcreate and see if I can come up with a temporary fix until you come up
with a proper solution! How else am I going to learn about the new
features in V2 without poring over your data files. Lets face it Colen,
you are currently the grand master of data files, anything you can do I
can only follow :)

Cheers
Grotfang, not so humble ork warlord.

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