M
mgehl at cox.net
Guest
Just wanted to put down a few things I would like to have when designing
Armybuilder files.
More than 40 Stats - I'm currently writing files for the Fleet Action 2
game, which has a construction system, and I barely squeezed the
construction rules into 40 Stats. In a few months, they're supposed to
be coming out with an advanced missions book, with more options for
construction - I think I'll need more stats to implement that.
I'd like to see more than 20 Stats in the Construction kit.
Search and Replace for text strings - So that I can rename a stat, and
change all the instances of the original name to the new name quickly.
A condition users can set on the roster, after they've chosen a scenario
(and ideally, change while working on their roster). Then, allow
everything you can to check those conditions. For example, in the B5W
files, there are at least 50 scenarios just for a timeframe, plus one
for tournament rules. Ideally, I'd like to be able to select a
timeframe, and then while editing the roster, decide whether to use the
tournament rules or not. Another example is the FA2 files - a race has
a certain technology level, from 1-9 that controls what options and
items are available to that race (actually, there are also 4 subsets of
the technology level, so I'd ideally like to be able to define all five
(base+4) of them as separate conditions).
If doing that on the fly isn't possible, is it possible to have more
than one selector for scenario? Then, I could make the rules to use
independent of the timeframe. Selecting more than one mode at a time
would also be nice (shift-click within the list?).
Can the rang attribute (and trng, etc.) accept stats or equations as the
limit conditions? I realize that's pretty difficult, though, since
almost anything could come in. Well, perhaps something achievable would
be along the lines of xlat - different ranges of the stat translate into
different pre-set ranges. Controlling the range by type would also be
great, instead of having to add a different range attribute for each
type (and having the ranges reset every time the type changes).
I'd like to be able to define a starting position within the tabl
attribute. For example, when selecting between -1, 0, and +1 as the
options available for something, I'd like to be able to define 0 as the
start, at which point the user will expect to click left to get to -1,
and right to get to +1.
Can istype be made available in more places? I'd love to be able to
control options and items that way.
Mathias Gehl
mgehl@cox.net
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Armybuilder files.
More than 40 Stats - I'm currently writing files for the Fleet Action 2
game, which has a construction system, and I barely squeezed the
construction rules into 40 Stats. In a few months, they're supposed to
be coming out with an advanced missions book, with more options for
construction - I think I'll need more stats to implement that.
I'd like to see more than 20 Stats in the Construction kit.
Search and Replace for text strings - So that I can rename a stat, and
change all the instances of the original name to the new name quickly.
A condition users can set on the roster, after they've chosen a scenario
(and ideally, change while working on their roster). Then, allow
everything you can to check those conditions. For example, in the B5W
files, there are at least 50 scenarios just for a timeframe, plus one
for tournament rules. Ideally, I'd like to be able to select a
timeframe, and then while editing the roster, decide whether to use the
tournament rules or not. Another example is the FA2 files - a race has
a certain technology level, from 1-9 that controls what options and
items are available to that race (actually, there are also 4 subsets of
the technology level, so I'd ideally like to be able to define all five
(base+4) of them as separate conditions).
If doing that on the fly isn't possible, is it possible to have more
than one selector for scenario? Then, I could make the rules to use
independent of the timeframe. Selecting more than one mode at a time
would also be nice (shift-click within the list?).
Can the rang attribute (and trng, etc.) accept stats or equations as the
limit conditions? I realize that's pretty difficult, though, since
almost anything could come in. Well, perhaps something achievable would
be along the lines of xlat - different ranges of the stat translate into
different pre-set ranges. Controlling the range by type would also be
great, instead of having to add a different range attribute for each
type (and having the ranges reset every time the type changes).
I'd like to be able to define a starting position within the tabl
attribute. For example, when selecting between -1, 0, and +1 as the
options available for something, I'd like to be able to define 0 as the
start, at which point the user will expect to click left to get to -1,
and right to get to +1.
Can istype be made available in more places? I'd love to be able to
control options and items that way.
Mathias Gehl
mgehl@cox.net
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Register your domain name (http://your-name.com). More storage! No ads!
http://geocities.yahoo.com/ps/info
http://us.click.yahoo.com/aHOo4D/KJoEAA/MVfIAA/IMSolB/TM
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