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here is a current list of bugs in the warhammer data files. if you are going to post about a bug, check here first, it might already be known about!
Anything labelled fixed has already been fixed and will be included in the next release of the data files. General Bugs: FIXED * General validation for highest leadership doesn't seem to be working? FIXED * Fix bugs here: http://support.wolflair.com/index.ph...ewtopic&t=7780 * Legendary battles: You can take allied units from certain different armies; you can take monstrous hordes and massed batteries of monsters / war machines * Add siege equipment (from chronicles 2002 / general's compendium) * The model count calculator doesn't really work right at the moment. A character, his chariot, the steed pulling it and the crewmember(s) are mounted on single base and should only count as 1 model, not 4 or 5. * For 'add champion' options, only show the extra cost (e.g. +12) not the total cost of the champion model. * Horses for chariots shouldn't show wounds. |
#1 |
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#2 |
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Lizardmen:
* According to the Lizardmen book, regiments with sacred spawnings may only be joined by characters with the same spawning. I was able to join an unmarked scar veteran to a unit of sotek marked saurus. I was also able to join a topek marked scar veteran to the same unit. |
#3 |
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Chaos:
FIXED * wargor w/ mark of tzeentch should be able to take crimson armor of dargan FIXED * split off beasts of chaos into its own list without anything from hordes or daemons * add warriors of chaos mini army list (full army is releasing next month) * Don't let characters with a different mark be in the same squad as a unit with that mark (warning, not error). * Don't let demon characters and mortal units (and vice versa) be in the same squad (warning, not error). |
#4 |
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High Elves:
FIXED* Under the Warbands rules, high elves should only require 1 core unit, not 2. FIXED* apply latest GW errata |
#5 |
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Orcs & Goblins:
FIXED * gigantic spider ridden by goblins should have a US of 3. FIXED * bash 'em ladz is a 6+ cast, not 7+ |
#6 |
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Ogre Kingdoms:
* Add new gnoblar army list from http://support.wolflair.com/index.ph...ewtopic&t=5629 |
#7 |
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Empire:
FIXED * archers give an error whne used as a detachment - max size should be 1 more is this a bug in AB? * Templar Grand Masters don't have Lances, even when they should?? |
#8 |
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Bretonnians:
* Add an option to enable the 'prayer to the lady' or whatever its called and show the ward save for all units. * Men-at-arms should show a * conflict when they have polearm and shield selected (cant be fixed easily due to issues with AB) |
#9 |
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Dark elves:
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#10 |
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