![]() |
Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 235
|
So when I adjust timing to that, I get 0 in the debug window. It never pulls the Charisma or feeds the bonus into the script.
This isn't a deal-breaker or anything ![]() I have started going back thru all of my old files, working and testing them, perhaps to eventually make them available to users as official files. On a character sheet, this stuff a player adds in head. This code would allow a player using HeroLab to click within In-Play and see results. |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,545
|
Hmmm. Try Traits/8000.
I think I see the problem. You need to wait until trCharisma gets completed (a lot of activity at PreTraits/5000) to get what you need from it, but by then the Skill bonus for Intimidate is already set. _ Currently In Development: Savage Pathfinder Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
![]() |
![]() |
Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 235
|
Ding, ding, ding! We have a winner!
Thanks Cape, that did it. Amazing how delicate that timing issue can be. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|