![]() |
Member
Join Date: Oct 2016
Location: New York
Posts: 79
|
Some suggestions:
A "Custom Weapon" in each weapon section (Hand-Held, Ranged, etc.) A "Custom Vehicle" in each vehicle section. An adjustment to an item's weight. Currently playing: Starfinder Fallout, Star Wars Saga Edition, Savage Worlds Slipstream. |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,545
|
Hmmm. Interesting. When I do the overhaul for the new edition, I think we can manage all of these.
_ Currently In Development: Savage Pathfinder Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Support for skill focuses like in the up coming Freedom Squadron book. I can PM you the relevant info.
|
![]() |
![]() |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,317
|
Has there been any info about multiple Arcane Background? That’s one piece for the Savage Rifts setting that’s driving me nuts......
Working on - |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,545
|
Dang, I hate having to say this...
Support for multiple arcane backgrounds is not in the cards right now. It would require some fairly major changes that would affect all lines. And there are not enough Settings that need it, and no official Settings use it. And if Skill Focuses are anything like Skill Specialization, they have the same problem only more severe. In order to support that we'd have to re-write everything from the ground up. It takes the entire model of Savage Worlds and turns it upside down. Everything would operate like Knowledge Skills. And anyone who has written a Setting File know what a pain those are. The entire game system code would need an complete overhaul, and it is even more complicated because each GM has their own specializations. There is no set list. _ Currently In Development: Savage Pathfinder Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
![]() |
![]() |
Senior Member
Join Date: Sep 2009
Posts: 173
|
@CapedCrusader,
For the multiple arcane powers, is there a way to set up an acrane background that would allow for multiples of the same power, and allow the setting file write to identify what skills those power are tied to? Salcor |
![]() |
![]() |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
|
Well, Rifts is an official Setting so arguably one official setting does now have that. Not that I couldn't sympathize with the work required to implement it.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
|
Quote:
|
|
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,545
|
And Languages present a different set of issues because there are multiple ways of handling them. lol
When I said Official, I mean officially released through Hero Lab. _ Currently In Development: Savage Pathfinder Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
![]() |
![]() |
Junior Member
Join Date: Mar 2016
Posts: 10
|
I apologize if this has already been requested, but is it possible to add a "Custom Monster" creation option to Savage Worlds in the same way some of the other systems like D&D 5e and Pathfinder include?
I'm finding myself having to create many creatures manually with the editor. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|