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Junior Member
Join Date: Dec 2021
Posts: 7

Old November 6th, 2022, 01:19 AM
I'm putting together a level 4 experimental weapon mechanic and have found an apparent issue in herolab. Even though I select heavy weapon proficiency from the alternate class feature, I don't seem to be getting to add level to damage, i.e. weapon specialization doesn't seem to be applying for heavy weapons. Am I missing something in the rules or is this a bug?
DariusLeStrange is offline   #1 Reply With Quote

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