Junior Member
Join Date: Dec 2013
Posts: 1
|
Is there currently a way to remove all magic abilities and bonuses from a character temporarily, to reflect entering and Anti-magic zone? These would be very useful, especially for high level characters with lots of magic and buffs.
|
#1 |
Senior Member
Join Date: Aug 2012
Posts: 432
|
Probably a huge chunk of work for the devs, but... Yeah, I'd love this.
|
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Nothing currently to do this. Also yea its not something easy to do. Not impossible to disable all magic on a character but that would be allot of "interesting scripting.....
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#3 |
Junior Member
Join Date: Apr 2011
Posts: 21
|
+1 on this.
Wow, we just got attacked by a monster with an antimagic ability (like the spell). Yow, that was difficult. We're used to having Hero Lab take care of stuff like this. Antimagic is such an interesting and fun ability it's just so hard to use in practice. Thanks y'all. |
#4 |
Senior Member
Join Date: Jan 2012
Location: Los Angeles, CA
Posts: 281
|
Also +1.
I know that this would be a bear of a problem for the devs, but as was stated earlier - anti-magic is one of those things I think is an awesome challenge for higher level characters, but it is something that I, as a GM, shy away from, because it is such a pacing killer. Having a single switch to turn off magic items and spells would be a fantastic aid to play in these cases. |
#5 |
Junior Member
Join Date: May 2015
Posts: 18
|
+1 on this item.
|
#6 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
|
It definitely would be a very nice option to have.
|
#7 |
Junior Member
Join Date: Feb 2018
Location: Denmark
Posts: 9
|
I want this as well!
|
#8 |
Senior Member
Join Date: Jan 2015
Posts: 463
|
Adding my voice to this request and extremely helpful feature!
|
#9 |
Senior Member
Join Date: May 2015
Posts: 830
|
This is actually doable if my logic isnt too bad.
1) Check equipped gear and unequip if magical. 2) Loop over feats and abilities looking for any Su or Sp and do the same. Would that logic work? |
#10 |
|
|