Junior Member
Join Date: Feb 2013
Posts: 5
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I would also like to know if ship design would be included on the initial release and the tactical console available to run ship to ship combat?
Saw the Core Rulebook at uk games expo and they, paizo, confirmed there would be support in Hero Lab, hopefully from launch date. no indication on how it would work. |
#31 |
Senior Member
Join Date: Jun 2008
Location: Jersey City
Posts: 326
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The most code elegant way to do this would be to run Starfinder as it's own game systems but have license purchases made in Pathfinder activate equivalent resources on the Starfinder side and vice versa. And then provide some form of portfolio import feature.
To say that this would be a non-trivial undertaking, however, would be a severe understatement. |
#32 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Quote:
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#33 |
Member
Join Date: Apr 2016
Posts: 30
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Quote:
I hope that it does get its own rules block. There are enough differences, just from what I read in the 'The First Contact' primer. Of course, nothing in that first look is guaranteed to be official, but there were enough changes that seemed more like hacks to me. I feel that it makes sense to make a rules setting specifically for Starfinder that allows Pathfinder content to be imported easily rather than the other way around. I came to check the forums specifically hoping that Lone Wolf was looking at Starfinder and I'm glad to hear that they are! Last edited by DreadKatak; July 19th, 2017 at 02:11 PM. |
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#34 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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#35 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Exalted kind of beat them to the punch on this. Shards of the Exalted Dream did a damn good job taking white wolf's games into space. Scarlett Empress as the head of the Galactic Senate with Darth Vader at her side. I couldn't ask for a better sci fi ruleset.
RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#36 |
Junior Member
Join Date: Dec 2013
Posts: 7
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I have a complete set of the game those far; Core book, AP #1, GM Screen, Pawns etc. Hero Lab will need a whole new system for Starfinder.
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#37 |
Member
Join Date: Apr 2016
Posts: 30
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Yea, I started putting First Contact stuff into my Realm Works campaign already. Really looking forward to some actual Lone Wolf structure files tailored just for Starfinder.
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#38 |
Junior Member
Join Date: Dec 2015
Posts: 2
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So now with Starfinder in hand, it is not 100% backwards compatible. There are many similar mechanics, and the base is still Pathfinder, but there are big differences. HPs are now 3 different tracks (HP, Resolve, and Stamina all of which are derived stats), and AC is now 2 different AC stats (EAC and KAC for energy vs. kinetic attacks). There are other changes more basic to the setting like races, and classes that in no way match to existing race/classes that make me wonder if it is possible to put this under the Pathfinder umbrella as just another supplement.
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#39 |
Junior Member
Join Date: Sep 2009
Posts: 26
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Hurry up and take my money.
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#40 |
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