Senior Member
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sure go for it if you would shoot it my way as well.
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#11 |
Senior Member
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if i can help with the info sections let me know
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#12 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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NP, I started out seeing if I could save anything, and well it looks like they changed everything. It's going well, but slow. Once I get the frame work and a few things in I'll post it as a working file.
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#13 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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This is what I have so far.
It's just the risen subtype and the Vampire - Revenant template with their abilities. I also kept the old equipment and spells, (but changed the id-tag). They aren't in the new pdf, but they aren't really interfering with anything. Everything else changed so much, it had to go. I am not sure how much different the nosferatu template is from the core one. So I might do that last if it even needs to be in there. Anyways, let me know if that is cool so far and if you see any bugs. |
#14 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Rule Question - Is the Cruomancer Level equal to the Blood Point Pool total? I think it is, but what do yall think.
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#15 |
Senior Member
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cruomancer level is only a prerequirment for taking some feats, which btw your cruomancer will gain levels as you gain levels in normal classes (for every two non vamp class level you get one cruomancer level and you get one level for each vamp class level you have). it has nothing to do with the blood points. blood points is based on your classes, it looks like you have the blood points going right. if you need me to do any typing for you let me know.
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#16 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Ok, they both seems to advance in the same way, (page 15 Blood Source).
"This maximum number of blood points is determined by the source that granted the cruomancer his cruomancer level and blood point pool." At the moment I have the CL sent to equal the Blood Pool total. If they are two different things, it's an easy fix. It seems to me they are the same, but IDK. It's kind of confusing. Anyways, let me know if you want them separated. It's no big deal. BTW - working on the feats now. The Ally of the Night, a feat that grants a familiar, is going to be tough, but I have an idea that might work. I attached it here. Edit - Ok I went and separated the two and re-attached the file. I'll get back to the feats. Last edited by Frodie; September 5th, 2014 at 03:57 PM. |
#17 |
Senior Member
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dont forget the template revenant uses their wisdom bonus for hp bonuses not there con or chr.
i do like what you have so far. |
#18 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Ok, I didn't see that in the new rules. I'll go back and add it.
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#19 |
Senior Member
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Hit Dice: Change all racial hit dice to d8s. Class
hit dice are unaffected. As risen undead, a revenant uses its Wisdom modifier (instead of Constitution or Charisma) to determine its bonus hit points. |
#20 |
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