Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 4th, 2014, 01:57 PM
sure go for it if you would shoot it my way as well.
karrel is offline   #11 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 4th, 2014, 01:58 PM
if i can help with the info sections let me know
karrel is offline   #12 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 4th, 2014, 03:11 PM
NP, I started out seeing if I could save anything, and well it looks like they changed everything. It's going well, but slow. Once I get the frame work and a few things in I'll post it as a working file.
Frodie is offline   #13 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 4th, 2014, 05:34 PM
This is what I have so far.

It's just the risen subtype and the Vampire - Revenant template with their abilities. I also kept the old equipment and spells, (but changed the id-tag). They aren't in the new pdf, but they aren't really interfering with anything.

Everything else changed so much, it had to go. I am not sure how much different the nosferatu template is from the core one. So I might do that last if it even needs to be in there.

Anyways, let me know if that is cool so far and if you see any bugs.
Attached Files
File Type: email PFRPG_NNW_Liber_Vampyr.user (50.9 KB, 1 views)
Frodie is offline   #14 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 4th, 2014, 06:09 PM
Rule Question - Is the Cruomancer Level equal to the Blood Point Pool total? I think it is, but what do yall think.
Frodie is offline   #15 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 5th, 2014, 12:13 PM
cruomancer level is only a prerequirment for taking some feats, which btw your cruomancer will gain levels as you gain levels in normal classes (for every two non vamp class level you get one cruomancer level and you get one level for each vamp class level you have). it has nothing to do with the blood points. blood points is based on your classes, it looks like you have the blood points going right. if you need me to do any typing for you let me know.
karrel is offline   #16 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 5th, 2014, 03:07 PM
Ok, they both seems to advance in the same way, (page 15 Blood Source).

"This maximum number of blood points is determined by the source that granted the cruomancer his cruomancer level and blood point pool."

At the moment I have the CL sent to equal the Blood Pool total. If they are two different things, it's an easy fix. It seems to me they are the same, but IDK. It's kind of confusing.

Anyways, let me know if you want them separated. It's no big deal. BTW - working on the feats now. The Ally of the Night, a feat that grants a familiar, is going to be tough, but I have an idea that might work. I attached it here.

Edit - Ok I went and separated the two and re-attached the file. I'll get back to the feats.
Attached Files
File Type: email PFRPG_NNW_Liber_Vampyr.user (66.1 KB, 1 views)

Last edited by Frodie; September 5th, 2014 at 03:57 PM.
Frodie is offline   #17 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 5th, 2014, 05:53 PM
dont forget the template revenant uses their wisdom bonus for hp bonuses not there con or chr.
i do like what you have so far.
karrel is offline   #18 Reply With Quote
Frodie
Senior Member
 
Join Date: May 2007
Location: Durham, NC
Posts: 1,747

Old September 5th, 2014, 06:33 PM
Ok, I didn't see that in the new rules. I'll go back and add it.
Frodie is offline   #19 Reply With Quote
karrel
Senior Member
 
Join Date: Jan 2012
Location: United States
Posts: 148
Send a message via MSN to karrel

Old September 5th, 2014, 07:05 PM
Hit Dice: Change all racial hit dice to d8s. Class
hit dice are unaffected. As risen undead, a revenant uses its
Wisdom modifier (instead of Constitution or Charisma) to
determine its bonus hit points.
karrel is offline   #20 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 12:47 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.