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Silveras
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Old February 23rd, 2017, 06:06 AM
I think the creator/maintainer for the databases is a user who goes bv "Chopswil" on the Paizo forums.

Separating by source is reasonable.

I would not want to exclude the Player Companion- or Campaign Setting- sourced items unless necessary. I believe all of the rules content is Open. Paizo generally only posts the content from the "Pathfinder Role Playing Game" book line on the PRD (the world-neutral main rule books line); with the exception of the Technology Guide, nothing from the Player Companion or Campaign Setting line has been posted to the PRD ... but that does not make the content Closed. These amount to a world-specific set of items that some GMs running that world would very much want.. while others may not. So separating by source would help them to make those decisions.
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kbs666
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Old February 23rd, 2017, 07:01 AM
Quote:
Originally Posted by Silveras View Post
I think the creator/maintainer for the databases is a user who goes bv "Chopswil" on the Paizo forums.

Separating by source is reasonable.

I would not want to exclude the Player Companion- or Campaign Setting- sourced items unless necessary. I believe all of the rules content is Open. Paizo generally only posts the content from the "Pathfinder Role Playing Game" book line on the PRD (the world-neutral main rule books line); with the exception of the Technology Guide, nothing from the Player Companion or Campaign Setting line has been posted to the PRD ... but that does not make the content Closed. These amount to a world-specific set of items that some GMs running that world would very much want.. while others may not. So separating by source would help them to make those decisions.
The PRD material should be redistributable without issue as long as no one charges for it. The player companion and campaign setting stuff is not. At the very least it should be broken out into a second package so people who only want the "core" material don't get it.

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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Farling
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Old February 23rd, 2017, 06:09 AM
Yes, the CSV files appear to be more of the "community use" availability rather than "open gaming license".

They are also missing the core bestiary monsters, so I may look for a better source anyway :-)

But it is time to visit the principle's office - fortunately I'm busy all weekend so don't need to worry about not working on it over the weekend.
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Kirbdog20
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Old February 24th, 2017, 09:45 PM
OK my issue is, i bought some books for pathfinder with 'drawbacks'... on my PCs i made up i can not see these new features... but on new PC;s i can... please help me so i know how to import all my stuff so regardless, NEW or old PC's the data will be there...
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Parody
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Old February 24th, 2017, 11:19 PM
Quote:
Originally Posted by Kirbdog20 View Post
OK my issue is, i bought some books for pathfinder with 'drawbacks'... on my PCs i made up i can not see these new features... but on new PC;s i can... please help me so i know how to import all my stuff so regardless, NEW or old PC's the data will be there...
Questions about Hero Lab should go to one of the Hero Lab forums.

FWIW: When you purchase new products for a system in Hero Lab and then open an existing character portfolio, you'll need to reconfigure the character (Character/Configure Hero or Ctrl-K) and enable the new products if you want to have them available for that character. Make sure you save afterwards.


Last edited by Parody; February 24th, 2017 at 11:23 PM.
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Silveras
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Old February 23rd, 2017, 06:24 AM
Community Use Policy vs. Open Gaming License.

The rules content needs to be OGL to be used in the databases. The CUP affects how the names appear. PathfinderCommunity.net appears to be affiliated with d20pfsrd, which lost the rights to use the CUP when it became a commercial site. The rules content remains OGL regardless, but the use of Golarion-specific names in rules elements (such as named of countries, organizations, or NPCs, etc. in the names and requirements of Feats, Traits, Prestige Classes, etc.) is allowed under the CUP but not under OGL. So d20pfsrd has to re-name content that uses the protected names, and drop requirements that use the protected names.

This leads to occasional frustration for HeroLab users relying on d20pfsrd... they don't realize that the names were altered, and so can't find the d20pfsrd names in HeroLab (because they are present under their 'proper' names). I don't know which names are in the pathfindercommunity.net files.
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Silveras
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Old February 23rd, 2017, 08:14 AM
Quote:
Originally Posted by Bastards of Golarion
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.)

Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo Publishing game product are Open Game Content, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.
This is what I mean. The rules content is Open Content, and freely distributable. Every Player Companion and Campaign Setting book has such a declaration, and they are pretty much all the same.

Just because Paizo does not put it in the PRD does not mean it is Protected content. However, the restrictions on using the names may be an issue that forces renaming some items. The Community Use Policy allows the use of Protected content (such as names, but also art) within limits and according to the terms of the policy. The wrinkle here may be the requirement that any distribution of the OGL content requires that a human-readable copy of the OGL itself with its "Section 15" (copyright listing) be included with the distribution. That's more likely to be an issue than the actual content.

I certainly agree that separation by source for those who do not want to include world-specific content is advisable.
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kbs666
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Old February 23rd, 2017, 08:46 AM
Look at it this way, it isn't going to be feasible for most people to import all that stuff to anything other than a Golarian realm and even then I think they're going to have to pick and choose. 5 GB of mechanics data? That's a lot of overhead for very little gain.

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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Silveras
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Old February 23rd, 2017, 09:21 AM
Quote:
Originally Posted by kbs666 View Post
Look at it this way, it isn't going to be feasible for most people to import all that stuff to anything other than a Golarian realm and even then I think they're going to have to pick and choose. 5 GB of mechanics data? That's a lot of overhead for very little gain.
I don't think it is 5 Gb of data. The growth of the MASTER.realm file is problematic. I noticed, and reported, excessive growth. I noticed it while doing some exports and imports of my own.

Exporting and importing something between 20% and 33% (at most, probably much closer to the 20% figure) of my 1.3 GB data caused the file to grow from 1.3 GB to 7.5 GB, Prior to "shrinking" the db down to 1.3 GB, it had been as large as 16.8 GB ... and of that, 15.3 GB was empty/wasted space, probably from other export/import testing. That 15.3 GB was "recovered" by deleting my local MASTER.realm and re-syncing the data from the cloud to local.
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Farling
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Old February 23rd, 2017, 10:01 AM
Quote:
Originally Posted by Silveras View Post
Exporting and importing something between 20% and 33% (at most, probably much closer to the 20% figure) of my 1.3 GB data caused the file to grow from 1.3 GB to 7.5 GB, Prior to "shrinking" the db down to 1.3 GB, it had been as large as 16.8 GB ... and of that, 15.3 GB was empty/wasted space, probably from other export/import testing. That 15.3 GB was "recovered" by deleting my local MASTER.realm and re-syncing the data from the cloud to local.
My test was on a single import of the converted PRD stuff, which could have been ~5,000 topics, which seemed to increase the master.realm up by more than 5GB from an empty master.realm before starting.
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