Member
Join Date: Apr 2010
Posts: 85
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Aren't the Bestiary entries from the Adventure Paths included in the download for the Snow of Summer? I was trying to find one of them (Frost Fir) in HL and could not. Thanks.
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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At this time, we only include those monsters from adventure path bestiaries that would be useful to players - familiars, animal companions & riding/guard animals with a specific purchase price.
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#2 |
Member
Join Date: Apr 2010
Posts: 85
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oh. ok.
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#3 |
Member
Join Date: Apr 2010
Posts: 85
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I would suggest putting a "adventure path bestiary" together with all the monsters entries from all the APs into a small file and charge a couple bucks for it.
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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There is a community bestiary that includes fan-made versions of the monsters from the APs, don't know what the turnaround time is for the new AP adventures is though. They might have Snows of Summer done.
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#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
So we have to get the book. Have someone find time to do the coding. Then we have to merge it into the data set and do some testing. Then roll out the new version. All between that thing called real life jobs. @FCWesel of course if you do get this done I would be happy to try and include it of course. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#6 |
Senior Member
Join Date: Nov 2011
Location: South Riding, VA
Posts: 841
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@FCWesel: I sent the files for Snows of Summer for ShadowChemosh a few days ago. FYI, This AP's bestiary was particularly troublesome because of the greater witchcrow. Monsters that have class abilities that are dependent on racial HD are always a challenge. This is because the implication is that if their racial HD increases, they get additional class abilities (in this case witch's hexes). Since you cannot use class abilities for races/monsters, you need to code a new version of all that classes abilities, have it dependent on racial HD and try to made it compatible with the original class (this last step is the most difficult in my experience).
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#7 |
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