Junior Member
Join Date: Oct 2015
Posts: 19
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Is it possible to add Special Traits to the SPECIAL tab, like Ambidextrous (positive quality) or Hermetic Aspected Magician (Sorcery) (Positive Quality) to force Hero Lab to let a character equip it? For roleplaying reasons one of my players isn't a latent magician anymore, but I have to remake their portfolio to change it from Priority E: Mundane, and that'll mess up a bunch of other things in the process.
Or is there some other solution to this that I'm overlooking? Basically anything that would unlock Spellcasting as a skill on someone who otherwise is Mundane according to HL. Last edited by Orudeon; October 4th, 2015 at 03:13 PM. |
#1 |
Junior Member
Join Date: Oct 2015
Posts: 19
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Alternatively, is there some way to make a quality that grants a Priority E character 1 point of magic rating and the benefits of being a Sorcerer, Enchanter, Magician, etc.?
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#2 |
Junior Member
Join Date: Mar 2015
Posts: 19
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So I gave the editor a quick look (mind you I am by no means experienced with it), it's under tools>show editor at the top left, and if you create a new data file and navigate to qualities and create (copy) you'll see that there are qualities for Magicians, Adepts, Mystic Adepts, and Aspected mages. Pick the one your player's character will become.
Be aware that this won't work on copies of herolab that don't have the custom file you just made. (Though you can, of course, copy the file onto a flash drive and transfer it.) I'm going to tool around with this for a little while longer and see if I can get a more proper way of doing it. EDIT: Just figured it out. The instructions have been modified accordingly Last edited by seelenamt; October 6th, 2015 at 05:01 PM. Reason: Tried to clean up formatting |
#3 |
Junior Member
Join Date: Oct 2015
Posts: 19
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YOU ARE MY HERO
Now to figure out how to correct the validation errors of negative two spells learned and change the tradition |
#4 |
Junior Member
Join Date: Mar 2015
Posts: 19
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See if the set of instructions I've just added fix that. If not I'll stick around and see if I can't help. |
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#5 |
Junior Member
Join Date: Oct 2015
Posts: 19
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I figured out what it is. The character has over 1 point of essence consumed from implantation, setting their 'Magic' to -1, and Hero Lab doesn't like that, ergo it's saying they're 2 spells overspent because they can only learn -2 spells.
Some free karma advancements to magic to set it to 1 should rectify that. |
#6 |
Junior Member
Join Date: Mar 2015
Posts: 19
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Looking into it it also will not allow you to initiate because "Your initiate grade cannot exceed your Magic rating" so this might be an issue one of the people behind the scenes has to look into unfortunately... |
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#7 |
Junior Member
Join Date: Mar 2015
Posts: 19
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#8 |
Junior Member
Join Date: Oct 2015
Posts: 19
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#9 |
Junior Member
Join Date: Mar 2015
Posts: 19
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