Member
Join Date: Jun 2010
Posts: 90
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I have two current issues using Bestiary Monster Creation and Hero Lab 1.0 (stand alone edition).
1. Any monster I create CANNOT wield anything in their secondary hand without throwing up an error. It doesn't matter weather they're wielding a two-handed weapon, a light weapon, have "Superior Two-Weapon Fighting", "Two Weapon Fighting", High Dexterity, Fighter class levels, etc. I've even deleted and added the weapons again. Always the same fault - Too many weapons equipped in off hand (light weapons, one handed weapons) or Too many weapons equipped in primary hand (Two-Handed Weapons) 2. I'm trying to added "Immunity to Specific Spell" and be able to edit the text. I can't get any of the Adjust/Other Adjustment selections to allow me to edit the text. Where can I do this? Thanks in advance! |
#1 |
Member
Join Date: Jun 2010
Posts: 90
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So I figure out the first issue. I assumed hands would always be added to the monster. Still looking for help with the 2nd issue.
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#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Where are you trying to add this? I'd just use "New Abilities (Unique to this Race)" near the bottom of the Race tab, rather than trying to repurpose some ability written for another monster.
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#3 |
Member
Join Date: Jun 2010
Posts: 90
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Under "Immunities". Immunity to Specific Spell is listed under Universal Monster Rules, but I can't find the correct "Adjust" ability to edit the text to point to a specific spell.
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#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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You didn't reply to my suggestion. Does it work to just add a "New Abilities" entry? If not, what's missing from our capabilities?
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#5 |
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