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Gumbytie
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Join Date: Jun 2010
Location: Florida
Posts: 235

Old August 16th, 2023, 03:30 PM
So I want to track Swim Speed to Pace.

Traits/5000

Code:
var swim as number
swim = hero.child[trPace].value
if (#resmax[resLoadLim] < hero.child[resEncumb].field[resSpent].value) then
swim -= 2
endif
hero.child[trPace].field[trtSpecial].value = swim
If I assign a number to the swim variable works just fine. But I want the swim speed to equal the character's current Pace. The above gives me an error regarding the [trPace], so I am obviously calling that with the wrong syntax. Any suggestions?
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CapedCrusader
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Posts: 1,548

Old August 17th, 2023, 02:14 AM
I think it's that top one. Try:

swim = #trait[trPace]

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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Gumbytie
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Join Date: Jun 2010
Location: Florida
Posts: 235

Old August 17th, 2023, 04:45 AM
Hmm, I used the Debug trick you used me to double-check. Simplified code a bit to tes.

Code:
if (tagis[Equipped.Equipped] <> 0) then
var swim as number
swim = #trait[trPace]

debug #trait[trPace]

hero.child[trPace].field[trtSpecial].value = swim
endif
The Debug shows the value for #trait[trPace] is 0. So it that code doesn't pull any value. Any other ideas?
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CapedCrusader
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Old August 17th, 2023, 08:45 AM
Is the timing still set at Traits/5000?

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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Gumbytie
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Join Date: Jun 2010
Location: Florida
Posts: 235

Old August 17th, 2023, 11:00 AM
Yes, I was wondering if it might be the timing. But didn't want to randomly guess at something new.
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CapedCrusader
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Posts: 1,548

Old August 17th, 2023, 12:28 PM
There are several places in the code that reference trPace like that. I don't see why it's not working.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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CapedCrusader
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Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,548

Old August 17th, 2023, 12:35 PM
Try hero.child[trPace].field[trtBonus].value

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #7 Reply With Quote
Gumbytie
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Join Date: Jun 2010
Location: Florida
Posts: 235

Old August 17th, 2023, 01:02 PM
That worked. Strange, I really thought I tried that option. Sigh, getting old.
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