Member
Join Date: Feb 2011
Posts: 37
|
I need to set a racial bonus for every race in the game, some are fixed some are chosen by the user.
I navigate in the 4e source files and find a "macro" to do this. Here is my Race component in components.core Code:
<!-- Race component Each race derives from this component --> <component id="Race" name="Race" autocompset="no"> <field id="racStr" name="Strength Bonus" type="static"> </field> <field id="racDex" name="Dexterity Bonus" type="static"> </field> <field id="racCon" name="Constitution Bonus" type="static"> </field> <field id="racInt" name="Intelligence Bonus" type="static"> </field> <field id="racWis" name="Wisdom Bonus" type="static"> </field> <field id="racCha" name="Charisma Bonus" type="static"> </field> <!-- Each race needs its own identity tag to configure the hero appropriately --> <identity group="Race"/> <!-- Also a tag to use to note that certain things (e.g. feats) require certain races --> <identity group="ReqRace"/> <!-- Track the race on the actor by assigning the appropriate tag --> <eval index="1" phase="Setup" priority="5000"><![CDATA[ perform forward[Race.?] ~ Add appropriate bonuses #traitmodify[attrStr,trtBonus,field[racStr].value,""] #traitmodify[attrDex,trtRacial,field[racDex].value,""] #traitmodify[attrCon,trtRacial,field[racCon].value,""] #traitmodify[attrInt,trtRacial,field[racInt].value,""] #traitmodify[attrWis,trtRacial,field[racWis].value,""] #traitmodify[attrCha,trtRacial,field[racCha].value,""] ]]></eval> </component> Code:
<field id="trtRacial" name="Racial Bonus" type="derived" history="best" maxfinal="25"> <finalize><![CDATA[ if (@value = 0) then @text = "-" done endif @text = signed(@value) ]]></finalize> </field> At the end I add this: + field[trtRacial].value to the trtFinal and trtDerived fields evals. When run the game this message pop up: syntax error in "eval" script for component "Race" (Eval script '#1') on line 5 ->unspecified error parsing script. Don't know what I'm doing wrong. PS: I modify the editor accordingly to capture the race bonus. |
#1 |
|
|