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Junior Member
Join Date: Jan 2019
Posts: 6
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The Mutant Goblin template from the Monster Codex is currently implemented in a bare bones way. It only grants +4 Natural Armor bonus. Alongside the selection of mutations that are not available, the template also applies the following ability score change: Abilities: Str +4, Int –2.
Can ability score change be incorporated into the template at least? |
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Senior Member
Join Date: Jan 2015
Posts: 450
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You should submit this as a bug report to LW. This will allow them to more quickly resolve this for us.
https://www.wolflair.com/support/rep...ect=pathfinder |
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Junior Member
Join Date: Jan 2019
Posts: 6
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Quote:
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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,607
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The selection of mutations can be added on the "Mutant Goblin" tab.
However, it does seem that the ability score changes are missing. Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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Junior Member
Join Date: Jan 2019
Posts: 6
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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,607
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I created a goblin character, added the mutant goblin template, and I see a "Mutant Goblin" tab between Fighter and Skills.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal Last edited by Farling; January 22nd, 2019 at 10:37 AM. |
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Junior Member
Join Date: Jan 2019
Posts: 6
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