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Gumbytie
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Join Date: Jun 2010
Location: Florida
Posts: 257

Old August 31st, 2024, 07:41 AM
I just noticed this as I have been working on Lankhmar and some other settings. This Setting Adjust is perfect for the games with no power points. But there is a problem...and not sure why it does it.

If you select this setting, take a look at your spells list. The casting modifier is correct, however it overrides durations.

Example, spell Spirit Ward, Duration is 2 hours/rank. If you look under Arcane Powers list it says Duration: Maintained. It also reflects this on the Character Sheet. Not sure why it does this. In Lankhmar and similar games you still have a various durations for spells.

Any spells with durations of Instant or Special still reflect that correctly. So only spells with a number seems to be affected.
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CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,568

Old September 1st, 2024, 09:47 AM
I'll take a look.

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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