If I change a data file for an army then open a roster created with that army, I always get an "out of system resources" error and AB then exits (unless I use the jump-list in W7), presumably because the army hasn't been recompiled since I made the modification.
Is there any chance you guys could look into getting AB to cleanly recompile an army when loading a roster like that?
Nothing major, but something that would be useful for people who regularly change their data file structure without the use of ABCreator, such as beta testers.
Is there any chance you guys could look into getting AB to cleanly recompile an army when loading a roster like that?
Nothing major, but something that would be useful for people who regularly change their data file structure without the use of ABCreator, such as beta testers.