• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Custom Ioun Torch's

Minous

Well-known member
Is it possible to create an item with two changeable values? I would love to be able to have ioun torches at custom spell/caster levels.
 
Would need to know more about "changeable values"?

To give an example of something the "Torch" weapon I added to the Pack gets a checkbox option to appear on the "In-Play" tab. Maybe that will help you get a changeable value?

See HERE on GitHub.
 
Would need to know more about "changeable values"?

To give an example of something the "Torch" weapon I added to the Pack gets a checkbox option to appear on the "In-Play" tab. Maybe that will help you get a changeable value?

See HERE on GitHub.
Being able to adjust the caster level and spell level of the ioun torch. Arcane casters get it at lvl 2 while clerics get it at 3. If a caster adds the heightened metamagic feat it can go higher. Of course the caster level will vary depending on who is casting it too. (Those all come into play when dealing with light/darkness spells, and dispel magic.)
 
Most things have the ability to have two drops down which could be used to allow a person to select CL and Spell Level.

Assuming you have the community Pack installed you can use the following custom expressions to produce a pair of dropdowns:

Use this for a selection of spell levels 0-9
Code:
component.SelectHelp & PackSelect.SpellLevel

Use this for a selection of caster levels 1-20
Code:
component.SelectHelp & PackSelect.CharLevel

Then you can test the tag "Value.?" to for each chooser to figure out the spell/caster level chosen.
 
Back
Top