Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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I know this is an old thread, but I had a question. On the Preclude tab what would be the source ID for standard clothes?
Some days I don't know why I bother to chew through the restraints. |
#11 |
Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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bump!
Some days I don't know why I bother to chew through the restraints. |
#12 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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Here's how to look this up yourself - in the Develop menu, make sure that Enable Data File Debugging is turned on, and then right-click the clothing on a test character, and choose "Copy unique Id to clipboard"
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#13 |
Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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I can find the unique ID for standard clothes, just need the source ID.
Some days I don't know why I bother to chew through the restraints. |
#14 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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The source Id is whatever source you've added, in order to use for this preclude, so when the user clicks this new source, then the clothing is not used.
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#15 |
Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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Thanks for the clue. When I looked at the sources everything fell into place. It was so obvious.
Some days I don't know why I bother to chew through the restraints. |
#16 |
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