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Tricky110974
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Join Date: May 2013
Posts: 19

Old April 21st, 2018, 01:13 AM
I’ve just made a bug report and thought it was worth mentioning here in case I’m missing something.

After adding the Ability Increase evolution, the Synthesist isn’t seeing the increased ability score when fused, just the base score.

EDIT: Just noticed that the evolution takes effect if you change your character, for example increase a usage usage counter, add item, check a condition, etc. But, if you deactivate the Fused Eidolon and then activate once more, it is back to base scores. I am guessing that there is a 'on character change' trigger somewhere in the code.

Last edited by Tricky110974; April 21st, 2018 at 02:59 AM. Reason: More information
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