Senior Member
Join Date: Mar 2014
Posts: 411
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Okay, so here's the deal. I ranted in a thread earlier today about something in the program that frustrates me. A lot. I wasn't very nice.
I was reached out to by another RW employee who asked me to send her any other concerns that I had. I started writing about my frustrations, and I started talking about how I'm cheesed off at the lack of core functionality that the program has when it's being sold, and blah de blah de blah. I got going really good. It was a real barn-burner of a note. I started to list the core functionality that isn't working that I think should be. And that's when I realized that every single thing that I was listing as nonfunctional or broken was pretty darned minor. There are some interface issues. There are some bugs that I find frustrating. There are some bugs that are really minor but bother me anyway. But that's it. I opened up my realm and looked around for some deal-breaking core functionality that's not there or isn't working right (bugs aside). I couldn't find any. When I started making my list, there was nothing at all important on it. I had let the trees of minor bugs and usability issues get in the way of the forest of a good set of features in a good program. I realized how much I have entered into the program and how useful it's been already. I thought to myself "Wow. This thing is pretty darned good!" So, I apologize to everyone here in the forum for the not-so-nice scene I caused. I apologize specifically to Rob for tearing his head off when I was actually frustrated at a lot of other things. Thank you for trying to help so often. I apologize to the RW coding and design team for implying (implying? heck, I flat out stated) that planning and design wasn't done properly. That must have been terrible to hear after the work you've put in. I was a dick. Once I stepped back and really took a good hard look, I realized I don't have too much to complain about at all. My frustration with some small parts is a real insight into what does work. If those things are all I have to complain about, that's really good, because I'm a picky guy. So, kudos to the RW team for creating a product that even I have a hard time bitching about. That's a good sign. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Jun 2011
Posts: 1,090
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Thank you for taking a moment to share this with us. And, for what it is worth, we are aware of the warts and would love to get them fixed as soon as possible. It just becomes a balancing act trying to determine what are the bits that need to be taken care of right away versus adding new features that we need to get down and in versus handling any crashes that might occur versus handling support cases coming in versus building a new release and getting in published...
Lots of stuff on all of our plates and lots of things we want to get into Realm Works with only a handful of us and only so many hours a day.... I, personally, want to get calendars out to everyone as soon as possible... And the player version... And the web access.... And the improvements to smart images... And.... I think I could go on for quite a while longer..... |
#2 |
Senior Member
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Some of the stuff I want is in the do later pile (and I do have a list, but I'm sure we all have our own needs)
But I think they have done an fantastic job to get this far, and I can use it in three fantasy games, a modern-sci-fi-fantasy hybrid and a sci-fi game. Nothing they have done make any of these games work worse than the others. And by being able to share concepts on building up campaigns I have had to do less work in game prep because of using this tool. Makes running five games a fortnight easier. Working on - SW RPG d6 or add this source Update Souce and SW RPG FFG and More FFG SW not working yet Author of Realms Works Guides Blog writer at thedarkelf007.home.blog/ |
#3 |
Senior Member
Join Date: May 2013
Posts: 1,458
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I also regret my pre-release comments. I neither expected nor intended to cause the ruckus I caused.
That poster (I don't remember his name, and I'm not going to bother looking it up) mentioned something about someone who was criticizing and is suddenly praising with less than one line of apology, or something like that. I'm paraphrasing. I haven't said much about my previous behavior, because, well, it was a sore point for everyone, and I didn't want to kick a dead horse. But if anyone else feels that way about me, then I offer this apology. And I thank the staff and community for still welcoming me here. So ... uhhh ... how 'bout those Packers ... |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Thanks guys!
Realm Works is a huge product with a zillion features, and this is V1.0. As such, there are lots of rough edges, and we'll be polishing those in parallel with bringing out the assorted features and enhancements we have planned. Hopefully, we've created a solid foundation to build upon and it's a diamond that we're polishing, in which case the product will just continue to get better. <fingers crossed> |
#5 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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Senior Member
Join Date: May 2013
Posts: 1,458
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#7 |
Member
Join Date: Nov 2010
Posts: 70
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all of us can't wait for the player version to start using it heavily with the skype game we're currently running. (already works really well with screen share and player view) |
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#8 |
Senior Member
Join Date: Aug 2010
Location: Calgary, Alberta
Posts: 385
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Do you all realize how rare it is to see this sort of string of posts on a forum? Everybody is literally apologizing to everybody for posts that in reality were nowhere near as offensive as I see everyday on non-gaming forums. As a Canadian, it's nice to see our culture spreading out into the gaming world if nothing else. :-)
Just another reason I love owning a game store and getting to deal with customers and suppliers of all kinds. 99.9% of the time, they are just like this. Gord |
#9 |
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Join Date: Feb 2012
Posts: 95
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