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Hardvice
Junior Member
 
Join Date: Sep 2013
Posts: 1

Old March 6th, 2016, 07:36 PM
(I'm guessing this is a problem with the built-in classes rather than the community dataset.)

So in order to account for taking +1 to two different ability scores, each feat/ability score grants you 2 points, and a +2 to one ability or a feat costs two point. This seems to be working fine for most classes (I've checked cleric, fighter, warlock, and wizard so far), but rogues seem to only be getting 1 point whenever they're due an ability score/feat increase rather than 2. So a 15th level rogue, who should have 4 increases and thus 8 points is instead only getting 4 points.
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CNYGamer
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Join Date: Aug 2009
Location: Finger Lakes Region, New York
Posts: 59

Old March 7th, 2016, 08:38 AM
It looks like the rogue has a problem with its "Attribute Increase Levels." I loaded up a copy of the rogue in the Hero Lab editor and checked it. It appears to load values into an array, with each element of the array corresponding to a character level at which the character will gain the points.

Just quickly checking wizard and cleric, they seem to be gaining their points as expected: {0,0,0,2,0,0,0,4,0,0,0,6,0,0,0,8,0,0,10,0}

The rogue, for some reason, is gaining points as follows: {0,0,0,2,0,0,0,4,0,3,0,4,0,0,0,5,0,0,6,0}

So at 4th level the rogue's point total is 2. Then at 8th level it is 4. Then at 10th level its point total actually decreases down to 3. Then at 12th it goes back up to 4 (explaining why your 15th-level rogue had only 4 points instead of 8). At 16th level it goes up to 5. Finally at 19th level it goes up to 6.

Looks like something LWD will have to fix in the rogue base class.
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old March 7th, 2016, 09:14 AM
Please report this to the automated system.
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