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armidale
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Join Date: Aug 2011
Location: Redmond, WA
Posts: 57

Old October 8th, 2011, 11:21 PM
I've been working on adding support for the Death Mage class from Super Genius Games. (Available in both "Genius Guide to the Death Mage" and "Adventurer's Handbook: Genius Guide Volume 1".)

Let me know if anyone is interested in playing with it.
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jbearwillis
Senior Member
 
Join Date: Dec 2009
Location: Independence, Mo
Posts: 758

Old October 8th, 2011, 11:53 PM
I would be.I love classes like that - If you wouldn't mind sharing it.
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armidale
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Join Date: Aug 2011
Location: Redmond, WA
Posts: 57

Old October 10th, 2011, 10:28 PM
It's now posted under the Super Genius Games section at http://www.d20pfsrd.com/extras/commu...tions/hero-lab

Known issues in v1.0 include:
* "Unbreathing Companion" death bond gives wrong companion type
* "Death Domain" death bond doesn’t grant access to that domain
* "Repose Domain" death bond doesn’t grant access to that domain
* "Phantom Weapon" fetish power doesn’t modify unarmed attack
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armidale
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Join Date: Aug 2011
Location: Redmond, WA
Posts: 57

Old October 16th, 2011, 12:05 PM
Version 1.1 is now posted at that location.
Changes since v1.0:
* Death and Repose domains now work correctly as Death Bonds
* Show “Dead” as a secret language for Voice of the Dead ability
* Move sources under the Super Genius Games node
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armidale
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Join Date: Aug 2011
Location: Redmond, WA
Posts: 57

Old December 13th, 2011, 04:32 PM
Version 1.2 of the Death Mage class from Super Genius Games is now available at the location above.
Changes since v1.1:
* Unbreathing Companion now works, including Unbreathing template support
* Integrated scripts from Screetch79's version (now added to authors list)
* A separate source (“Armidale’s Custom Death Mage Content”) and separate .user file adds support for a few Ultimate Magic spells per the rules in the “Adding New Spells to the Death Mage’s List” section of the Genius Guide to the Death Mage, as well as two custom feats I wrote that were approved by one of the SGG guys whose game I play in
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Esham
Junior Member
 
Join Date: Nov 2012
Posts: 4

Old November 27th, 2012, 01:43 PM
cant seem to lead the data file. any help ?

Hero Lab was forced to stop compilation after the following errors were detected:

Syntax error in 'pre-requisite rule' script for Thing 'ioDthFetis' on line 1
-> Non-existent thing 'cDeathmage' referenced by script
Syntax error in 'pre-requisite rule' script for Thing 'ioDthFetis' on line 1
-> Non-existent thing 'cDeMFetish' referenced by script
Syntax error in 'eval' script for Thing 'tmABCrSwm' (Eval Script '#2') on line 8
-> Tag 'IsWeapon.wManSpike' not defined
Syntax error in 'eval' script for Thing 'tmuCreatSw' (Eval Script '#2') on line 8
-> Tag 'IsWeapon.wManSpike' not defined
Syntax error in 'eval' script for Thing 'tmuJotunbl' (Eval Script '#3') on line 31
-> Tag 'Race.rClouGiant' not defined

are the errors i get
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